Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Breezeep

[BOOM] How do I make a 3D bridge

Recommended Posts

I tried to make a bridge myself but:



What it looks like under the bridge:



any help?

Share this post


Link to post

This tutorial might help you out. From the looks of your shot you need to make the sector self-referencing, although I could be wrong: 3D bridges in general can throw up some weird behavior that you don't expect.

Share this post


Link to post
Obsidian said:

From the looks of your shot you need to make the sector self-referencing, although I could be wrong: 3D bridges in general can throw up some weird behavior that you don't expect.

Hi there, let me hijack this thread for a second: Every time I make a self referencing sector, typically for a floating platform, I get utterly absurd sector collision behavior (ie, standing on the platform in locations where it doesn't exist.) Halp?

Share this post


Link to post

Any time you make a self-ref sector, you should enclose it in another normal sector, otherwise the self-ref sector can "leak" to other parts of the map.

If you're doing that and still getting that problem, I don't know, but maybe posting an example would help.

Share this post


Link to post

it could also be like that because of the OpenGL rendering. I remember playing some Plutonia maps in an old version of Doomsday that mucked up some of the invisible bridges that are usually clear in software rendering.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×