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Flammable

Cluster MAPINFO

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Hello, guys. I wonder if i can make more clusters than 3? I can make only 3 clusters, if i make more, they wont work, only first three clusters work. So is it possible to make more than 3 clusters in custom wad?

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What game and port are you talking about here? In vanilla Hexen it's completely hardcoded. On the other hand, there's eleven clusters in ZDoom's Doom MAPINFO.

  • E1Mx
  • E2Mx
  • E3Mx
  • E4Mx
  • MAP01-MAP06
  • MAP07-MAP11
  • MAP12-MAP20
  • MAP21-MAP30
  • MAP31
  • MAP32
  • No Rest For the Living

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Gez said:

In vanilla Hexen it's completely hardcoded.


Really? The clusters are defined in Hexen's MAPINFO. But maybe changing them has no effect?

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plums said:

Really? The clusters are defined in Hexen's MAPINFO. But maybe changing them has no effect?

No, there's no cluster definition, not in the ZDoom sense. Don't be confused by the comments (lines starting with a semi-colon). Hexen MAPINFO only defines maps and, of all things, CD tracks. The clusters themselves are hardcoded, and all that the Hexen MAPINFO does is let maps "choose" to which of the five clusters they belong.

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Gez said:

What game and port are you talking about here? In vanilla Hexen it's completely hardcoded. On the other hand, there's eleven clusters in ZDoom's Doom MAPINFO.

  • E1Mx
  • E2Mx
  • E3Mx
  • E4Mx
  • MAP01-MAP06
  • MAP07-MAP11
  • MAP12-MAP20
  • MAP21-MAP30
  • MAP31
  • MAP32
  • No Rest For the Living



doom2.wad
Zandronum

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