Badboy Posted June 28, 2014 my first wad. i implent many concepts and ideas i had: tweaked positions, closur to counter weak monsters/weapons, monster wake distances without doors, ribbiks' invisible boxes, alien lift plants, fast room attacks, linear gameplay, no monster teleporter spawns, no armor so the player enters the room with only 100 health. sure, in general it feels kind of limited in various aspects. which is funny because i had so many different concepts... best with gzdoom (gl render/custom monster) for the next map i will use compatible boom format https://www.dropbox.com/s/rr4r15dzkc4kfc3/FirstMission.zip 0 Share this post Link to post