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Tristan

PSX Doom MAP60-64 PAD files

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When I looked through the contents of the PSX Doom disc, I came across 5 files, MAP60.PAD through to MAP64.PAD
I initially thought these might be lost maps, but they're all exactly 32768 bytes, which basically destroys that theory.

I haven't checked the Final Doom disc, but I suppose there might be some there too. Anyone know exactly what these are and why they're there?

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Placeholders maybe? I honestly don't have a clue what they could be for but I just ran my copy of PSX Doom through as well and I'm seeing the same thing.

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