rebit Posted September 4, 2014 Hello ! My Problem: http://i.imgur.com/F5byS9M.jpg Im trying to convert a 3D Model to a Voxel with poly2vox tool. I have success with the conversion. My problem is with the size of the voxel object. To insert the voxel on GZDoom Builder i put the voxel file 'FER1A0.KVX' inside the voxel folder of my wad pack. On DECORATE file i put this settings: actor Ferrari 15331 { //$Title "Ferrari" Radius 8 Height 32 +SOLID +SHOOTABLE +NODAMAGE +NOBLOOD +CANPASS States { Spawn: FER1 A -1 Stop } } =================================================== And in VOXELDEF file i put this settings: FER1 = "FER1A0" { Scale = 0.3 } ============================================ What im doing Wrong ??? Really appreciate your help. 0 Share this post Link to post
rebit Posted September 5, 2014 I solved the problem. Scale for High Res Voxel objects now ok. The picture above is not a MD2, MD3 file is a .KVX VOXEL converted in 2 minutes using the free milions 3d model database of SketchUP, poly2vox tool and koffset to fix the pivot points. 0 Share this post Link to post