Lycaon Posted September 11, 2014 I always used and prefered GZDoom, but there's a problem I've always hated about it. The sprites sunk into the floor, making invisible some things like the blood pool and such. Even if something is visible, it is only partially visible. This is specially annoying when it comes to corpses. Does anyone know of a way around this? Thanks a lot 0 Share this post Link to post
45th Parrallel Posted September 11, 2014 Adjust the sprite clipping option in the OpenGL options to smarter, Should fix the issue 0 Share this post Link to post
Lycaon Posted September 11, 2014 Perfect, I'm truthfully grateful. This forum is a great source for learning. 0 Share this post Link to post