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Lycaon

unlock door through scripts

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How can I unlock an "impossible key" door through ACS? I've been looking on the zdoom wiki but can't seem to find the solution. Thanks for your time.

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Have a door that, when you press it, activates an ACS script. It checks for a value of a variable "i". If "i==0", the door displays a message that says exactly the standard "impossible" message. If "i==1", the door would open. At the beginning, let "i" be 0, and change it to 1 via another ACS script whenever you would like.

I'm not sure if actual locks can be changed via ACS, but anyway, what I described is the flexible way to go.

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Nice. Where can I find a good guide on variables? I've never used them until now

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