Lycaon Posted September 21, 2014 I've noticed some wads with lots of different weapons can bug and make some of the weapons temporarily unavailable. Does anyone else encountered this bug? It primarly happens in Grezzo2, but you know everything is buggy in it. Anyways, is there any way around it? 0 Share this post Link to post
joe-ilya Posted September 21, 2014 What source port and what version are you using? You got explaining to do. 0 Share this post Link to post
Lycaon Posted September 21, 2014 Well Grezzo2 runs on Skulltag, but I'm not sure which version. I thought perhaps this might be a common bug, and a kind of warning, for i'm making a series of maps which may be having 2 or 3 weapons per slot, so it's good to know if that bug is a general thing. 0 Share this post Link to post
Fuzzball Posted September 21, 2014 You mean...THE Skulltag? Because that hasn't been a thing for a while now. 0 Share this post Link to post
Lycaon Posted September 21, 2014 I use GZDoom for everything that can be run on it. Are you saying Skulltag has been discontinued? 0 Share this post Link to post
Zed Posted September 21, 2014 Lycaon said:I use GZDoom for everything that can be run on it. Are you saying Skulltag has been discontinued? Yes, it's no longer updated. I suggest you use Zandronum. 0 Share this post Link to post