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geo

Steam Curators

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On top of what geo says, I don't even understand the point this picture is trying to make. Where are all the people lining up to praise pro reviews and trailers?

Personally I've always avoided that stuff. The new update has added more stuff I need to avoid. The more noise there is, the less signal I can hear.

Trailers and quotes are things we tolerate, not condone. Throwing more fluff on top of that tips the scale in the wrong direction.

It's not black and white.

I'll gladly discuss why Progamejournos, and other similar discussion forums, are a natural thing to exist in any industry, and why it's been blown out of proportion by a (potentially well meaning) witch hunt, but that'd be getting way OT in this thread.


There are private gatherings where people can have healthy discussions without having to define and explain the basics, or even just vent without worrying about public scrutiny. Then there are private gatherings where people collude to push specific agendas, craft deceitful narratives and blacklist names. And of course the line is thin.

Again... Not black and white. This is ridiculous. You portray yourself as the moderate voice of reason and everyone else as irrational barbarians, yet every argument out of you polarizes the issue to the extreme.

It's natural for people to look out for themselves first.

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I heard TBs announcement he was doing one and it sounded like restrained jubilation.

I just dont understand why youtubers are so happy to work for free but i guess its publicity .... but its lesser publicity than youtube. Even Yatzee brought that up why work for free? Because you need the ego boost.

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geo said:

I just dont understand why youtubers are so happy to work for free but i guess its publicity...

Who are you suggesting would pay them? Valve? First off, Valve can't even be arsed to make sure games on Steam work properly on modern OSs; you think they'd pay people to curate them? Secondly, Valve paying people to curate would be just about the most abusable situation possible.

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Necromancer-AMV said:

Who are you suggesting would pay them? Valve? First off, Valve can't even be arsed to make sure games on Steam work properly on modern OSs; you think they'd pay people to curate them? Secondly, Valve paying people to curate would be just about the most abusable situation possible.


I'm not suggesting anyone pay them. I'm just curious why they're all so happy to not get paid. I feel like the only mod on Steam sometimes. Shit that I report has been there for months if not years. Blatant stuff like porn. Topless porn.

I'm not happy to report so much shit. Valve should be pruning it themselves.

As for Steam making games work properly on modern systems like Windows 8. Its not their problem. They just like to blame the platform. They don't make games, just pass the blame to the platform instead of the game devs.

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Gaben dislikes windows 8 and see's linux as a more viable platform. GOG is the better platform for compatibility. Valve's bread and butter are modern releases. I can see the benefit of curators, but I just skim past them.

Paid curators would be ridiculous, free exposure to their channels is enough. If they can't live off their viewcount, then they can get a second reliable income stream or just treat it as a hobby.

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I just watched TotalBiscuit's 2+ hour round table (6 person webcam conference) where Curators were hailed as heroes before about 90 minutes in when the people kind of realized it was the 'recommended for you' is the real heroes not the curators. All the hits come mostly from Steam recommendations and TB said a few old videos got slight bumps.

Then they discussed paid reviews / exposure of games and how yes they happen.

I've recently found out one of my friends that reviews Steam games for free gets review copies of his games. Kind of odd. Since reviews are free.

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geo said:

Then they discussed paid reviews / exposure of games and how yes they happen.

They most certainly do. We had one YouTuber asking for a lot of money to do a few Wrack videos (wasn't one of these guys - this wasn't a native English speaker). What's sad is that I actually had to entertain the idea for a bit, but ultimately decided it wasn't worth it.

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Carnevil said:

They most certainly do. We had one YouTuber asking for a lot of money to do a few Wrack videos (wasn't one of these guys - this wasn't a native English speaker). What's sad is that I actually had to entertain the idea for a bit, but ultimately decided it wasn't worth it.


I have no problem with paid reviews / exposure. If someone wants to pay $X to have someone show gameplay, go for it. I don't see it as selling out. Maybe if they showed clips of gameplay instead of the whole gameplay, then I'd question it. I think a lot of people just want to see gameplay of a level or two and not clips of the best of the game.

And no its not worth paying for it, because youtubers need content more than you need to pay them. They need to stay relevant and churn out content. If Total Biscuit already covered the game no one else needs to.

I remember the heap of 'Remember Me' play throughs done by everyone. I only need to see it once to know if I want to buy it. With the heap, I started unsubscribing from channels. Reviews of course are different, since different reviewers have different angles, but they're condensed down to 5 minutes or so.

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I set up curating for the Doomworld Steam Group so that the Doom series, id Software franchises, games based on id Tech, retro first person shooters, and games similar to Doom can be recommended. If anyone is interested in helping, please let me know.

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