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Miscellaneous demos (part 3) [please post in part 4 instead]

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I am back, and not an idiot this time (hopefully)

 

D2All 99ways speed in 1 minute, 55 seconds

Map 1 - 0:11

map 2 - 0:26

map 3 - 1:11

 

99D2All155.rar

 

Its on Hurt me Plenty because map broken

Edited by Maghster

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1 hour ago, Maghster said:

I am back, and not an idiot this time (hopefully)

 

D2All 99ways speed in 1 minute, 55 seconds

Map 1 - 0:11

map 2 - 0:26

map 3 - 1:11

 

99D2All155.rar

 

Its on Hurt me Plenty because map broken

What do you mean by maps broken? First things first, you'll want to include a txt for your demo. You should also link the wad from DSDA in your post. Also rars will not be uploaded, please use the zip file format.

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1024abc

Map 01 UV-Max in 0:34.

Map 01 UV-Fast in 0:38.

Map 02 UV-Max in 1:18.

Map 02 UV-Fast in 1:20.

Map 03 UV-Max in 1:33.

Map 03 UV-Fast in 2:40.

Map 04 UV-Max in 1:57.

Map 04 UV-Fast in 2:20.

Map 05 UV-Max in 0:52.

Map 05 UV-Fast in 0:51.

Map 06 UV-Max in 1:13.

Map 06 UV-Fast in 1:09.

Map 07 UV-Max in 1:50.

Map 07 UV-Fast in 1:53.

Map 08 UV-Max in 1:43.

Map 08 UV-Fast in 1:44.

Map 09 UV-Max in 3:24.

Map 10 UV-Max in 3:05.

Map 12 UV-Max in 1:39.

Map 12 UV-Fast in 1:47.

Map 13 UV-Max in 2:23.

Map 13 UV-Fast in 2:55.

Map 14 UV-Max in 3:01.

Map 14 UV-Fast in 4:11.

Map 15 UV-Max in 4:08.

Map 31 UV-Speed in 0:00.

Map 32 UV-Max in 3:35.

Map 32 UV-Fast in 3:44.

Map 16 UV-Max in 2:24.

Map 16 UV-Fast in 2:14.

Map 17 UV-Max in 4:15.

Map 17 UV-Fast in 6:08.

Map 18 UV-Max in 1:56.

Map 18 UV-Fast in 1:54.

Map 19 UV-Max in 1:41.

Map 19 UV-Fast in 2:29.

Map 21 UV-Max in 4:08.

Map 21 UV-Fast in 5:08

Map 22 UV-Max in 3:10.

Map 22 UV-Fast in 4:37.

Map 23 UV-Max in 2:35.

Map 23 UV-Fast in 2:51.

Map 24 UV-Max in 2:12.

Map 24 UV-Fast in 2:06.

Map 25 UV-Max in 1:53.

Map 25 UV-Fast in 3:20.

Map 26 UV-Speed in 0:00.

Map 27 UV-Max in 3:40.

Map 27 UV-Fast in 4:19.

Map 28 UV-Max in 2:22.

Map 28 UV-Fast in 2:51.

Map 29 UV-Speed in 0:00.

Map 30 UV-Max in 0:40.

Map 30 UV-Fast in 0:37.

1a01-034.zip

1a01f038.zip

1a02-118.zip

1a02f120.zip

1a03-133.zip

1a03f240.zip

1a04-157.zip

1a04f220.zip

1a05-052.zip

1a05f051.zip

1a06-113.zip

1a06f109.zip

1a07-150.zip

1a07f153.zip

1a08-143.zip

1a08f144.zip

1a09-324.zip

1a10-305.zip

1a12-139.zip

1a12f147.zip

1a13-223.zip

1a13f255.zip

1a14-301.zip

1a14f411.zip

1a15-408.zip

1a31-000.zip

1a32-335.zip

1a32f344.zip

1a16-224.zip

1a16f214.zip

1a17-415.zip

1a17f608.zip

1a18-156.zip

1a18f154.zip

1a19-141.zip

1a19f229.zip

1a21-408.zip

1a21f508.zip

1a22-310.zip

1a22f437.zip

1a23-235.zip

1a23f251.zip

1a24-212.zip

1a24f206.zip

1a25-153.zip

1a25f320.zip

1a26-000.zip

1a27-340.zip

1a27f419.zip

1a28-222.zip

1a28f251.zip

1a29-000.zip

1a30-040.zip

1a30f037.zip

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20 hours ago, CarbonKing said:

e1m1 Nomo for Doom 2 in 6s

 

untitled folder 2.zip

Firstly, you'll want to name demos properly. Naming conventions are typically mm##c### where mm is the wad key, ## is map number, c is category, ### is time (m#m# for Doom 1). In this case, you should use lv01o006 or no01-006 since it is Doom 2. Please do not use spaces in filenames or zip names. In order to find the conventions for a wad, please visit the DSDA page.

 

Second, this isn't a misc demo. Since it is a PB, it should probably belong in the PBs thread pinned at the top of the page. Please use the correct thread for each wad you use. Doom 2 also has a thread specific to it which you may use, and there is also a nomonsters thread.

 

Third, the wad is Doom 2, not 1. The author (not spelled like auther, not that that matters) is id Software. I suggest using a different textfile format, if you take my format, please use a more recent one; specifically, you'll want to have a section like the following which is colon-separated so that it's more easily parseable:
Recorded with: DSDA-Doom 0.21.3 -complevel 2
Skill level: Ultra-Violence
Author: CarbonKing
WAD: doom2.wad
Category: Nomo

 

Fourth, your time is 0:06, not 0.6.


Fifth, feel free to mention that you used the DSDA-Launcher for recording, but that's not what you used, the port is DSDA-Doom, and please specify the exact version of the port.

 

Sixth, please remove the "__MACOSX" folder in your zip. It contains a Mac OS-specific metadata file that has the lmp extension but isn't an lmp, which is going to cause issues for the upload process.

 

Finally, please use the correct complevel for whatever wad you used. It appears that you didn't pass a complevel to your DSDA-Doom for this demo, leading the demo to be recorded incorrectly and not a valid WR. You can usually find the complevel from the wad zip or the DSDA page. For Doom 2, it is complevel 2.

 

Side note: Doom 2 maps are not named e1m1 or e1m2 but map or level 01/02/etc.

Edited by 4shockblast

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