Miscellaneous demos (part 3)

On 8/9/2017 at 8:34 PM, Philnemba said:

Start by Datacore

 

UV fast in 0:11

Nightmare in 0:07

UV Fast in 7

UV Max in 7

UV Speed in 6

NM Speed in 6

Pacifist in 12

strtkraf.zip

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NewDoom Community Project 2 (2010) demos:

 

MAP15s UV-Max in 13:03 (ZDoom 2.8.1 with two secrets unattainable)

MAP22 UV-Speed in 3:22 (PrBoom+ 2.5.1.4, -complevel9)

 

Had to use ZDoom for MAP15 as the level breaks using PrBoom+ (and yes, this time I made certain that this version was from the DSDA :P).

n215-1303.zip

n222-322.zip

Edited by TheV1perK1ller
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Posted (edited)

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Does n222-322 play back OK for all of you? When I play it back, the player shoots at the secret wall in the beginning and arch-viles kill the player

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I can not get n222-322 to play back with either of the two mapsets I have.  neither April 2009 nor the June 2010 release.

Edited by Searcher

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5 hours ago, Searcher said:

I can not get n222-322 to play back with either of the two mapsets I have.  neither April 2009 nor the June 2010 release.

I asked Andy to remove the demo, honestly no idea what has happened. I will re-record it by the next update, and make sure it plays back properly. Sorry for the trouble.

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A Nodes problem or a block map problem with the map?  Try a casual demo for yourself and see if it plays back for you.  If it does not it is likely a map problem.

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TEETH.wad Map32 from the Master Levels for Doom II

UV Fast in 1:15

exe: Chocolate Doom 2.0.0

 

I try doing this without the "megasphere & light switch strat" but holy shit trying to dodge fast barraging rockets in total darkness is nearly impossible compare to just doing it on a regular UV run.

 

Also includes a funny bonus demo of getting blasted away when I was INCHES away from the invulnerability
powerup ;_;

te32-fast115.zip

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On 20.08.2017 at 8:35 AM, Philnemba said:

Bijou Doom - Episode 1 UV Max in 3:08

 

Bijou Doom - Episode 2 UV Max in 4:13

bju-e2413.zip

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ser3lv11 by Holger Nathrath UV Max 7:41

 

I don't know the history of this creation, why is this "Serenity III - MAP11", but plays as MAP01? Was it thouht as MAP11 of some WAD? Does this explain having cell and rocket ammo and no weapons to use it with? Anyway, it's from 1996 and is aesthetically in between Infinity and STRAIN, a nice looking level.

ser3lv11-741.zip

Edited by vdgg

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Congestion 192

UV max

exe: Exe: prboom 2.5.1.5 test -complevel 9

 

Map 01 in 0:29

Map 02 in 0:38

Map 03 in 0:14

Map 04 in 0:14

Map 05 in 0:35

Map 07 in 0:21

Map 08 in 0:28

Map 09 in 0:19

Map 10 in 0:53

Map 11 in 0:19

Map 12 in 0:44

Map 15 in 0:18

Map 17 in 0:42

Map 19 in 0:06

Map 20 in 0:41

Map 22 in 0:14

Map 32 in 0:07

192UVmaxdemos.zip

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On 23/08/2017 at 10:08 PM, Revved said:

Any particular reason why you used -complevel 9? The wad isn't supposed to need Boom behaviour, and I ran into no problems with -complevel 2.

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6 hours ago, vdgg said:

E4M1 in 0:10 (hope someone gets 0:09 or 0:08)

Spend nearly 20 minutes trying to top it but kept getting exactly 10 so got bored of it and did something else.

 

Bijou Doom E4M1 UV fast in 0:12

exe: Chocolate Doom 2.0.0

 

Also nice job done on the episode 4 max :)

biue14-f012.zip

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@vdgg If you get lucky with the moving floor you might be able to do it in under 10s.

Edited by elmle

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Here's a demonstration of one way of getting 0:09. The other way that I tried for a bit was settling for three bullets on the sergeant and going for the four-rocket-and-then-one-shotgun-blast baron kill after pre-switching for the RL pickup, but killing the baron that way seems pretty rare, so that was annoying. 

 

https://www.dropbox.com/s/lcrtad24zqo0vi0/bj41_sill2.lmp?dl=1

 

(It's on skill 4; 'sill2' is rooted in silly.)

 

Edited by rdwpa
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