4shockblast Posted December 26, 2019 (edited) This SUXX! NM tablefilling, I'm sure new demos for this wad have been much awaited :^). Map 02 in 0:02.34. Map 04 in 0:00.66. Map 06 in 0:01.91. Map 07 in 0:02.91. Map 08 in 0:04.51. Map 09 in 0:05.09. Map 10 in 0:06.63. Map 11 in 0:01.34. Map 12 in 0:06.57. Map 13 in 0:00.57. Map 14 in 0:03.66. Map 15 in 0:05.80. Map 15 in 0:02.09. (secret exit) Map 16 in 0:05.86. Map 17 in 0:42. Map 18 in 0:07.94. Map 19 in 0:01.91. Map 20 in 0:09.74. Map 21 in 0:00.97. Map 22 in 0:10. Map 23 in 0:07.77. Map 24 in 0:07.51. Map 26 in 0:02.66. Map 28 in 0:03.31. Map 29 in 0:01.46. Map 31 in 0:06.23. Map 31 in 0:02.17. (secret exit) Map 32 in 0:11. (not a tablefill since Grazza had already done it :D) Also some random UV-Speeds I recorded that beat existing times (mostly only by tics): Map 15s in 0:02.09. (Pacifist) Map 31s in 0:02.11. (Pacifist) Map 32 in 0:11. ts02n234.zip ts04n066.zip ts06n191.zip ts07n291.zip ts08n451.zip ts09n509.zip ts10n663.zip ts11n134.zip ts12n657.zip ts13n057.zip ts14n366.zip ts15n209s.zip ts15n580.zip ts15p209s.zip ts16n586.zip ts17n042.zip ts18n794.zip ts19n191.zip ts20n974.zip ts21n097.zip ts22n010.zip ts23n777.zip ts24n751.zip ts26n266.zip ts28n331.zip ts29n146.zip ts31n217s.zip ts31n623.zip ts31s211.zip ts32-011.zip ts32n011.zip Edited December 27, 2019 by 4shockblast 4 Share this post Link to post
vdgg Posted December 30, 2019 Containment Area UV Max in 25:06. Requested by @baronofheck82 in 2011! The original thread, for laughs and nostalgia: contain-2506.zip 0 Share this post Link to post
TheV1perK1ller Posted December 31, 2019 Some more UV-Max runs for war_3. Map 16 UV-Max in 7:49 - wa316-749.zip Map 17 UV-Max in 4:28 - wa317-428.zip Map 18 UV-Max in 4:40 - wa318-440.zip Map 19 UV-Max in 5:56 - wa319-556.zip Map 20 UV-Max in 0:23 - wa320-023.zip Note: MAP16 has ten unkillable Chaingunners, and MAP17 has two inaccessible secrets. They are outlined in their respective .txts. 4 Share this post Link to post
PartyCrasher Posted December 31, 2019 Doom Episode 1 Cooperative UV-Speed e1coop-745.zip 1 Share this post Link to post
TheV1perK1ller Posted January 1, 2020 Two more, rather short, UV-Maxes for war_3. Map 21 UV-Max in 2:24 - wa321-224.zip Map 26 UV-Max in 1:29 - wa326-129.zip 3 Share this post Link to post
didierbertrand2 Posted January 1, 2020 happy new year to all the doom community episode map 01 in 00:16 episode01-016.zip 2 Share this post Link to post
NoReason Posted January 3, 2020 NoSp (some speedmaps I made for nanowadmo) Map04 UV Max in 2:12 NoSp04-212.zip Map05 UV Max in 1:08 NoSp05-108.zip Map07 UV Max in 3:38 NoSp07-338.zip Map21 UV Max in 1:21 NoSp21-121.zip Map22 UV Max in 1:41 NoSp22-141.zip Map23 UV Max in 1:32 NoSp23-132.zip Map26 UV Max in 2:51 NoSp26-251.zip Map28 UV Max in 3:42 NoSp28-342.zip Map29 UV Max in 13:32 NoSp29-1332.zip Map30 UV Max in 9:44 NoSp30-944.zip 3 Share this post Link to post
TheV1perK1ller Posted January 3, 2020 Progressing nicely with war_3. Just three more maps to do UV-Maxes for. Map 22 UV-Max in 7:07 - wa322-707.zip Map 23 UV-Max in 2:20 - wa323-220.zip Map 24 UV-Max in 5:39 - wa324-539.zip Map 25 UV-Max in 4:40 - wa325-440.zip 3 Share this post Link to post
TheV1perK1ller Posted January 4, 2020 (edited) As promised, here are the final three UV-Max demos for war_3. I really wanted to push through them, hence the small interval between this and my last post. The only level that lacks a UV-Max is MAP31, as it is impossible to kill everything with such little ammo. I will now try to tackle other categories for the maps, and see what can be done. Map 27 UV-Max in 12:15 - wa327-1215.zip Map 28 UV-Max in 11:06 - wa328-1106.zip Map 29 UV-Max in 5:13 - wa329-513.zip 2 Share this post Link to post
Ancalagon Posted January 5, 2020 Max for the attached map by @Nine Inch Heels from joy of mapping 5. MI_Boom.zip mi-524.zip 3 Share this post Link to post
Grazza Posted January 5, 2020 Short maps for short people 2 by Roofi and others Map15 (Diner de Cons; secret exit) UV Speed/Pacifist in 0:02 Death slide to skip the blue key. Similar to NM, but more difficult to arrange. This is 0:02.89 took about 1000 attempts. Disappointed not to get 0:02.97, of course. mf15p002.zip 2 Share this post Link to post
NoReason Posted January 6, 2020 More NoSp demos Map01 UV Max in 1:59 NoSp01-159.zip Map02 UV Max in 2:40 NoSp02-240.zip Map08 UV Max in 2:19 NoSp08-219.zip Map11 UV Max in 4:57 NoSp11-457.zip Map12 UV Max in 1:51 NoSp12-151.zip Map13 UV Max in 2:18 NoSp13-218.zip Map15 UV Max in 6:34 NoSp15-634.zip Map20 UV Max in 1:45 NoSp20-145.zip Map25 UV Max in 3:57 NoSp25-357.zip Map27 UV Max in 8:22 NoSp27-822.zip 1 Share this post Link to post
Shon_RT Posted January 8, 2020 Deathless E2M1 UV-Speed in 0:21 dle2m1-021.zip 0 Share this post Link to post
Shon_RT Posted January 8, 2020 Deathless E1M2 UV-Speed in 0:29 dle1m2-021.zip 0 Share this post Link to post
Ancalagon Posted January 9, 2020 Death in excess map01 max in 8:09 die01-809.zip 8 Share this post Link to post
Ancalagon Posted January 10, 2020 Death in excess map02 max 9:17 die02-917.zip 5 Share this post Link to post
Ancalagon Posted January 11, 2020 (edited) Death in excess map03 max in 10:27 die03-1027.zip 4 Share this post Link to post
Tezur0 Posted January 11, 2020 NATEE1M1.WAD (dmwrld) e1m1 max in 3:46 nomo in 0:50 dmwrldo050.zip dmwrld-346.zip 1 Share this post Link to post
Ancalagon Posted January 12, 2020 (edited) I think you can make an accurate guess of what this zip is at this point. die04-1731.zip Edited January 12, 2020 by Ancalagon 5 Share this post Link to post
Ancalagon Posted January 12, 2020 More death in excess. die05-1836.zip 4 Share this post Link to post
Tezur0 Posted January 12, 2020 collect.wad Probably the worst wad I've rolled for myself so far. map 9 UV max in 8:00 map 9 nomo in 0:21 map 3 uv speed in 0:00.29 collect09o021.zip collect09-800.zip collect03-00029.zip 3 Share this post Link to post
JonaG Posted January 12, 2020 1 hour ago, Tezur0 said: Probably the worst wad I've rolled for myself so far. Just what I needed... collect.wad E1M2 pacifist in 0:02 (2.23) E1M2 stroller in 0:04 (4.97) collect12p223.zip collect12str497.zip 2 Share this post Link to post
Tezur0 Posted January 12, 2020 In Satan's Lair Map 1 uv max in 5:40 uv speed in 1:57 nomo in 1:46 isl01-540.zip isl01-157.zip isl01o146.zip 0 Share this post Link to post
CrazyDoomguy Posted January 13, 2020 (edited) On 1/12/2020 at 7:05 AM, Ancalagon said: More death in excess. die05-1836.zip Wtf how you faster than TAS :O On dimensions too Edited January 13, 2020 by CrazyDoomguy 0 Share this post Link to post
Nine Inch Heels Posted January 13, 2020 9 minutes ago, CrazyDoomguy said: Wtf how you faster than TAS Simple. TAS was bad, runner was better. 2 Share this post Link to post
CrazyDoomguy Posted January 13, 2020 (edited) 2 minutes ago, Nine Inch Heels said: Simple. TAS was bad, runner was better. Even with normal run you cant beat easy TAS (except he found better way to save time) 0 Share this post Link to post
Nine Inch Heels Posted January 13, 2020 Just now, CrazyDoomguy said: Even with normal run you cant beat TAS (except he found better way to save time) TAS is only unbeatable if it's optimal. Your TASes are not optimal, they're spliced runs with questionable routing. 0 Share this post Link to post
rd. Posted January 13, 2020 (edited) 54 minutes ago, CrazyDoomguy said: Wtf how you faster than TAS :O On dimensions too Your routing is often slow in complex maps. Compare the piecemeal approach in your Flotsam 03 to the human record. Even in the bilinear map Dimensions 31, you spend more time than needed before entering the final arena, where the humans get right to the chase. Your TASes tend to be their speediest when you can use saves/loads to pursue maniacally aggressive play that a human wouldn't even try. But when you don't, the routing of the human players often allows them faster times. The holes extend past routing though. Your TASes don't optimize individual shots (like a built TAS or a hard-worked segmented TAS would) and sometimes even waste them, so -- when you're not unlocking hyperaggressive strategies the humans can't use -- you're often hitting the same bottlenecks the humans would, dealing roughly the same DPS, and usually not saving time over them. 6 Share this post Link to post
CrazyDoomguy Posted January 13, 2020 (edited) 1 hour ago, rdwpa said: Your routing is often slow in complex maps. Compare the piecemeal approach in your Flotsam 03 to the human record. Even in the bilinear map Dimensions 31, you spend more time than needed before entering the final arena, where the humans get right to the chase. Your TASes tend to be their speediest when you can use saves/loads to pursue maniacally aggressive play that a human wouldn't even try. But when you don't, the routing of the human players often allows them faster times. The holes extend past routing though. Your TASes don't optimize individual shots (like a built TAS or a hard-worked segmented TAS would) and sometimes even waste them, so -- when you're not unlocking hyperaggressive strategies the humans can't use -- you're often hitting the same bottlenecks the humans would, dealing roughly the same DPS, and usually not saving time over them. The people have probably watched my videos and found faster way to finish map example flotsam 3 (I waited and tried save ammos (I thought there no enought ammos) but Dubzzz is more self-confident). He did just better way of walk or I have do bad test and analyze. What is a routing? Is a movement with 45 angle? Walk strategy? Individuals shot? I readed that TAS can set up, that shoting do maximum damage. But I prefer real way 0 Share this post Link to post
NoReason Posted January 14, 2020 Even more NoSp demos Map03 UV Max in 2:23 NoSp03-223.zip Map06 UV Max in 2:48 NoSp06-248.zip Map10 UV Max in 3:20 NoSp10-320.zip Map17 UV Max in 2:26 NoSp17-226.zip Map18 UV Max in 5:13 NoSp18-513.zip Map31 UV Max in 1:10 NoSp31-110.zip and some nightmare stuff Map15 NM Speed in 0:12 NoSp15n12.zip Map21 NM Speed in 0:46 NoSp21n46.zip Map22 NM Speed in 0:33 NoSp22n33.zip Map23 NM Speed in 0:55 NoSp23n55.zip 2 Share this post Link to post