elmle Posted September 29, 2021 Disparate Realities Map 01 UV-Max in 8:45 drfv01-845.zip 1 Share this post Link to post
Asure Posted September 29, 2021 jptr_v40 jptr3m1-022.zip E3M1 UV-Speed 0:22.46 4 Share this post Link to post
Maribo Posted September 30, 2021 Data Center Map02 UV-Pacifist in 1:13 - dat02p113.zip jptr_v40 E3M1 UV-Pacifist in 0:21 -j3m1p021.zip 3 Share this post Link to post
Asure Posted September 30, 2021 (edited) ^ After this, I guess my demo should be skipped from being uploaded to DSDA. Edited September 30, 2021 by Maya Amano 0 Share this post Link to post
4shockblast Posted September 30, 2021 1 hour ago, Maya Amano said: ^ After this, I guess my demo should be skipped from being uploaded to DSDA. Usually, slower demos don't get skipped. Preserving history is good. :) 2 Share this post Link to post
BiZ Posted September 30, 2021 Running Late MAP01 UV-Fast in 3:16 MAP02 UV-Fast in 6:20 MAP03 UV-Fast in 2:56 MAP04 UV-Fast in 10:59 MAP05 UV-Fast in 10:31 rl01f316.zip rl02f620.zip rl03f256.zip rl04f1059.zip rl05f1031.zip Another lousy table fill. This is like Vanguard Jr. 2 Share this post Link to post
Obscursed Posted September 30, 2021 (edited) Outpost2 UVMAX in 0:45. Outpost2m45.zip (Already obsolete, faster time couple comments further down) First day of speedrunning literally anything, don't be too harsh :D Randomly picked fast IL from directory and spent couple hours getting a feel of how things should be done. Probably messed something up with the files / port etc., but instant feedback is effective teaching method. Edited October 2, 2021 by Obscursed : Uploaded better run below 4 Share this post Link to post
Maribo Posted September 30, 2021 Running Late Map01 UV-Pacifist in 0:48 - rl01p048.zip Map03 UV-Pacifist in 2:59 - rl03p259.zip outpost2 UV-Pacifist in 0:15 - outpostp015.zip @Obscursed You did good, only one small thing: it's preferred that time indication in the filenames is at least three digits, so you'd rather submit it as "Outpost2m045.zip", with the inside files also matching. For sub-10 second times, you'd add the decimal digits instead of ie: "009". outpost2 also has a previously established naming convention, just "outpost" in the file name rather than "Outpost2", but it's so minor that I don't think it's an issue. 2 Share this post Link to post
Asure Posted September 30, 2021 (edited) jptr_v40 again j3m1-020.zip E3M1 UV-Speed 0:20.83 Thanks to Maribo for learning from her demo. 3 Share this post Link to post
4shockblast Posted September 30, 2021 23 hours ago, Maya Amano said: jptr_v40 jptr3m1-022.zip E3M1 UV-Speed 0:22.46 Looks like I won't be able to upload this anyway since I can't open this zip file. :P 0 Share this post Link to post
Maribo Posted October 1, 2021 01 Map01 UV-Speed in 0:30 - 0101-030.zip Map02 UV-Speed in 1:26 - 0102-126.zip Map02 UV-Max in 1:57 - 0102-157.zip 4 Share this post Link to post
Asure Posted October 1, 2021 ... There was a lift on the second map which was closer to the blue door? aaaaaaaa Plutonia 4 p423-048.zip MAP23 UV-Max 0:48.97 3 Share this post Link to post
Argent Agent Posted October 1, 2021 (edited) Dyst301 UV-NoMo in 0:34. D301b_NoMo_034.zip Dystopia 3 MAP11 UV-Fast in 3:59. D311_UVF_359.zip 3 Share this post Link to post
Obscursed Posted October 2, 2021 Outpost2 UV-Max in 0:43. outpostm043.zip Tab UV-Max in 1:00 tabm100.zip Couple more seconds off from Outpost2. 3 Share this post Link to post
pooplord Posted October 2, 2021 fffart01 uvmax 4:40.31 fun map fffart01-440.zip 1 Share this post Link to post
4shockblast Posted October 4, 2021 On 10/2/2021 at 4:52 AM, Obscursed said: Outpost2 UV-Max in 0:43. outpostm043.zip Tab UV-Max in 1:00 tabm100.zip Couple more seconds off from Outpost2. Hey, welcome, looks like you have switched to DSDA-Doom (good port choice :), but it seems like you aren't passing the complevel arg, so your demos are in incompatible compatibilities. Do you want these demos uploaded or would you prefer redoing them? Both of them should be run in -complevel 2. You can usually find out which complevel is required for a WAD by checking its textfile, although it's a good idea to check with people who ran the WAD before to see if there are gameplay-breaking bugs in the intended compat and/or play through the WAD first in the intended compat before using it. On 10/2/2021 at 11:34 AM, pooplord said: fffart01 uvmax 4:40.31 fun map fffart01-440.zip Hey, FYI, there happens to be a thread for the fffart series wads. :) https://www.doomworld.com/forum/topic/53786-fffart-demos-boom-complevel-9/ 2 Share this post Link to post
Obscursed Posted October 4, 2021 8 hours ago, 4shockblast said: On 10/2/2021 at 12:52 PM, Obscursed said: Outpost2 UV-Max in 0:43. outpostm043.zip Tab UV-Max in 1:00 tabm100.zip Couple more seconds off from Outpost2. Hey, welcome, looks like you have switched to DSDA-Doom (good port choice :), but it seems like you aren't passing the complevel arg, so your demos are in incompatible compatibilities. Do you want these demos uploaded or would you prefer redoing them? Both of them should be run in -complevel 2. You can usually find out which complevel is required for a WAD by checking its textfile, although it's a good idea to check with people who ran the WAD before to see if there are gameplay-breaking bugs in the intended compat and/or play through the WAD first in the intended compat before using it. I had some problems with DSDA-Doom first so I started running with Crispy Doom, later got things sorted out so I changed into this :P Didn't see complevel requirements in WAD textfiles (expect that they were done for Doom 2), so I just played them with DOOM2.WAD as a "base file"/IWAD (or whatever you call that :D). I ran both demos with -complevel 2 parameter and they seemed to be working properly, so yeah, those can be uploaded if it's possible. I'm probably taking a couple more shots on sub one minute in Tab, but too many variables where I can fail :D 0 Share this post Link to post
4shockblast Posted October 4, 2021 2 hours ago, Obscursed said: I had some problems with DSDA-Doom first so I started running with Crispy Doom, later got things sorted out so I changed into this :P Didn't see complevel requirements in WAD textfiles (expect that they were done for Doom 2), so I just played them with DOOM2.WAD as a "base file"/IWAD (or whatever you call that :D). I ran both demos with -complevel 2 parameter and they seemed to be working properly, so yeah, those can be uploaded if it's possible. I'm probably taking a couple more shots on sub one minute in Tab, but too many variables where I can fail :D FYI, since you recorded in MBF21 (default compat in DSDA-Doom), you cannot force complevel on playback. :P There's basically no way anything other than most nomo runs and the most trivial speeds would play back in MBF21/cl9/cl11/etc. and cl2 since the changes extend to just the RNG of the map, so likely, if your demos were switched to cl2, they would desync. 2 Share this post Link to post
pooplord Posted October 4, 2021 (edited) 13 hours ago, 4shockblast said: Hey, FYI, there happens to be a thread for the fffart series wads. :) https://www.doomworld.com/forum/topic/53786-fffart-demos-boom-complevel-9/ ty, sorry, i was lazy and should have searched for it , i tried searching for "demos for gggmork maps" and didnt find one(maybe there is and i didnt search enough) then i it posted here guess there is no point in spaming in misc demos ;) 1 Share this post Link to post
4shockblast Posted October 4, 2021 19 minutes ago, pooplord said: ty, sorry, i was lazy and should have searched for it , i tried searching for "demos for gggmork maps" and didnt find one(maybe there is and i didnt search enough) then i it posted here guess there is no point in spaming in misc demos ;) I'm not aware of a gggmork specific thread either. It's possible it exists, but if it doesn't and you record runs outside of the fffart series, feel free to create one. :) 1 Share this post Link to post
Andromeda Posted October 4, 2021 17 minutes ago, 4shockblast said: I'm not aware of a gggmork specific thread either. It's possible it exists, but if it doesn't and you record runs outside of the fffart series, feel free to create one. :) The fffart thread is linked in the "Where should your demo go?" thread as where to submit any demos for gggmork wads. Perhaps creating a new thread is less confusing than using that one for demos not for fffart though. 1 Share this post Link to post
4shockblast Posted October 4, 2021 Just now, Andromeda said: The fffart thread is linked in the "Where should your demo go?" thread as where to submit any demos for gggmork wads. Perhaps creating a new thread is less confusing than using that one for demos not for fffart though. Really? Hmm, I think it should probably be renamed, then. I guess dew should be able to do that. :) 1 Share this post Link to post
Veinen Posted October 4, 2021 sinergy e4m4 UV-max in 2:47 s4g4-247.zip 4 Share this post Link to post
Obscursed Posted October 4, 2021 (edited) Tab UV-Max in 0:59 tab1m-059.zip Tab2 UV-Max in 1:22 tab2m-122.zip 6 hours ago, 4shockblast said: FYI, since you recorded in MBF21 (default compat in DSDA-Doom), you cannot force complevel on playback. :P There's basically no way anything other than most nomo runs and the most trivial speeds would play back in MBF21/cl9/cl11/etc. and cl2 since the changes extend to just the RNG of the map, so likely, if your demos were switched to cl2, they would desync. Good to know, at least these should be on complevel 2 ^^ Edit: AND ONE MORE FOR TODAY: The abandoned base UV-Pacifist in 0:42 cmp1p-042.zip (and I guess UV-speed too) Don't know if I implemented -complevel 9 correctly, but WAD didn't have instructions, last runner used -complevel 9 yada yada yada... :D Edited October 4, 2021 by Obscursed 3 Share this post Link to post
Maribo Posted October 5, 2021 the abandoned base UV-Pacifist in 0:37 cmp1p037.zip When I was casually going through this map, the sound being made in the room with the keycards was making me wonder if I loaded the wad wrong or something lol 3 Share this post Link to post
Hitherto Posted October 5, 2021 (edited) illumi (final idgames release version, not that is currently at dsda) m25: UV Pacifist - 1:46 NoMo - 1:22 il25-146.zip il25o122.zip Btw this level is an epic adventure in fda-fast mode. If you didn't play this wad yet - try it! Be prepared for quite long journey, though - my cost me 1:45 with final time of 1:05 with 1 death. Edited October 5, 2021 by Hitherto 2 Share this post Link to post
Meowgi Posted October 6, 2021 (edited) darkwave32 Map01 Pacifist in 0:21.00 - dw32p2100.zip https://www.youtube.com/watch?v=clyD_6R16pI Edited October 6, 2021 by Meowgi 5 Share this post Link to post
Meowgi Posted October 6, 2021 Halfmoon 2 Map 31 UV Max in 0:25.77 - hf231m2577.zip https://youtu.be/zgXmS1htihk 1 Share this post Link to post
Jacek Bourne Posted October 6, 2021 This disappointed me today. All Ghosts effect on deus vult map02 https://www.mediafire.com/file/f9hv09ocscqgo5k/dv-2-allghosts.lmp/file 2 Share this post Link to post
Obscursed Posted October 6, 2021 Bdoom MAP1 UV-MAX in 1:23 bronko01m-123.zip & MAP5 UV-Speed in 1:34 bronko05s-134.zip 1 Share this post Link to post