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dew

Miscellaneous demos (part 3)

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Posted (edited)
10 hours ago, E.M. said:

I decided to speedrun my own wad. :^)

 

Ram Ranch

 

UV Speed in 0:55.54 - ramranchuvspeed002.zip

UV Max in 3:44.51 - ramranchuvmax003.zip

No Monsters in 0:30.43 - ramranchnomo002.zip

No Monsters 100% Secrets in 0:44.40 - ramranchnomo100s002.zip

Hey, @E.M., could you add the time to your zip/txt/demo names? Right now, it seems like it's just some kind of index, which isn't standard and makes it hard to tell what the final time is. Also, there are 1-2 letter keycodes for various categories that you could use for the zips to make them shorter. In this case, it would be something like ramranch-055 for UV-Speed, ramranch-344 or ramranchm344 for UV-Max, ramrancho030 for nomo, and ramranchos044 for nomo100.

 

I already uploaded your doomcity runs despite this, so I guess those can be left as-is, but could you re-upload your sfft and Ram Ranch runs with these changes as new posts in this thread?

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Posted (edited)
56 minutes ago, 4shockblast said:

Hey, @E.M., for future uploads, could you add the time to your zip/txt/demo names? Right now, it seems like it's just some kind of index, which isn't standard and makes it hard to tell what the final time is. Also, there are 1-2 letter keycodes for various categories that you could use for the zips to make them shorter. In this case, it would be something like ramranch-055 for UV-Speed, ramranch-344 or ramranchm344 for UV-Max, ramrancho030 for nomo, and ramranchos044 for nomo100.

I went ahead and fixed the file names.

 

ramranch-055.zip

ramranchm344.zip

ramrancho030.zip

ramranchos044.zip

 

Edited by E.M.

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Posted (edited)

Running Late Maps 01 in 1:30, 02 in 3:05

 

rl01-130.zip

rl02-305.zip

 

There weren't any runs for this wad on DSDA, but it's a solid mapset with three more untouched maps.

 

(edit: fixed the text files to have the correct complevel of 9)

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The Spire UV Max 55:21

 

Whoa, this map actually doesn't require ZDoom. Recorded with PrBoom+.

 

Positive map review by Phml

Spoiler

The Spire, one of my favorite levels. Endless slaughter, slowly conquering that enormous map. Kind of plays the same time everytime though, so I can't say I play it a lot anymore, but it was a fantastic experience the first few times.

Negative map review by Belial

Spoiler

This is a good example of why monster-packed doesn't always mean action-packed. The map is boring as hell. Imagine playing Deus Vult without a BFG. It's just wading through monster-filled rooms using ssg+rl most of the time. Took me 80 minutes (maptime) to beat it which is way too long for a map this size. The last fight gave it +1 star. 3/5

 

spre5521.zip

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Posted (edited)

Phobos Outpost / Planet Phobos

UV Max in 52:44

 

Both of the WADs are the exact same, so the demo will play back with both of them.

For historical purposes though, the demo was recorded with Planet Phobos (pphobos.wad).

I have included zips corresponding to each version for those who already have one version and not the other.

pphobosall-5244.zip

poall-5244.zip

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Posted (edited)

Bloodbath MAP05 UV-Speed in 2:03.86

 

Here I go, tooting my own horn again by speedrunning my own maps. :P Why not? It's fun.

I just recently released this WAD on idgames, and it's been great running some of the maps. I might even consider a D2All of the main set.


MAP05 is the most chaotic of the set, but also really fun to do a UV-Speed run of. With better and faster movement than mine, sub 2 is definitely possible.

 

bhd05uvs-203.zip

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Bloodbath MAP31 UV-Speed in 2:53.66

Plays back in dsda-doom v0.18.0 and GLBoom+ v2.5.1.7 (-complevel 9)

 

Map is boring, just an atmospheric one, just wandering around in a house, just collecting keys and opening doors, it's just boring...

 

;)

 

Spoiler

No, really...this is another map in the set that's pretty fun to do a UV-Speed of.

Perhaps a UV-Pacifist? Because MAX would take forever, and reality is straight-up impossible. Although, knowing some people in the speedrunning community...

 

bbhd31s-253.zip

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