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bots vs acs scripted friendlies?

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Scripted friendlies would never be able to navigate objectives cleanly, for they can only target hostile creatures. For example, the red key in MAP02 of Doom 2 would be impossible for a scripted friendly actor to grasp. And on that note, If the Brother in Arms AI can navigate the red pillars in MAP24, I'd eat my hat.

The latest,attempt at Doom AI, and, in my opinion, the most competent one yet, is AutoDoom, and you can see progress of that here.

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