invictius Posted September 29, 2014 How come bots are really, really useless compared to the summonable friendly AI or AI in mods such as this? http://www.doomworld.com/idgames/index.php?file=combos/bia.zip I thought AI had to have nodes or some kind of path to be competent. 0 Share this post Link to post
Csonicgo Posted September 29, 2014 Scripted friendlies would never be able to navigate objectives cleanly, for they can only target hostile creatures. For example, the red key in MAP02 of Doom 2 would be impossible for a scripted friendly actor to grasp. And on that note, If the Brother in Arms AI can navigate the red pillars in MAP24, I'd eat my hat. The latest,attempt at Doom AI, and, in my opinion, the most competent one yet, is AutoDoom, and you can see progress of that here. 0 Share this post Link to post