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h.brick

Doom editors for Mac?

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On my PC, I usually use GZDoom Builder. I want to use the Mac, but the only editor I found was Eureka -- which Isn't very good. Anything Mac-compatible that's comparable to GZDB or DB?

Thanks :)

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SLADE 3 should be compilable on Mac.

If you run into problems, try using Alexey Lysiuk's fork instead.

Of course SLADE 3's editor isn't close to be at feature parity with GZDB.

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You could run Doombuilder through wine and do it that way? You will encounter some problems, but at least you would be able to map.
I was able to do it on my old mac, but eventually switched over to PC so sadly I wouldn't be able to help. :/

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Bleh, I tried SLADE3 (compiled by the same person who maintains the OSX GZDoom port) but its editor wasn't quite optimized for Mac, having lots of input glitches. I guess I can recommend Eureka Editor, but it doesn't have advanced port support. That being said, OSX seriously needs a native Doom editor.

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