Superluigieth1 Posted October 20, 2014 OK People, I have thought of something like Unreal Tournament. Before you say that I am doing a UDooM thing, but sadly not. I was thinking the PRINCIPLE of UT 99 in Doom. Any thoughts? 0 Share this post Link to post
Blastfrog Posted October 20, 2014 I honestly have no idea what you're talking about. You want to make a UT-like map for Doom or something? 0 Share this post Link to post
Superluigieth1 Posted October 20, 2014 no, - The Campaign - Different Modes - ACTUAL MULTIPLAYER - Trophies all that stuff... 0 Share this post Link to post
Clusterone666 Posted October 20, 2014 Superluigieth1 said:no, - The Campaign - Different Modes - ACTUAL MULTIPLAYER - Trophies all that stuff... ' It could be awesome if done right! I'm for it! 0 Share this post Link to post
jmickle66666666 Posted October 20, 2014 I'm pretty sure all the gamemodes from unreal tournament are already supported in zandronum. The "campaign" is just playing through the maps with bots anyhow, so it's all already there. 0 Share this post Link to post
Captain Toenail Posted October 22, 2014 I remember there being an Unreal Tournament mod for Skulltag with all the guns, not sure who made it or how accurate it was though. 0 Share this post Link to post
SyntherAugustus Posted October 22, 2014 You can thereotically do it in Zandronum. Make all the weapons in Decorate and make the maps with 3d floors and such. You can even modify the movement system with scripts. But it'll take a lot of work. 0 Share this post Link to post
Doomkid Posted October 22, 2014 Yeah, you guys should check out Hunter's Moon for GZDoom. You can make it look sexy as hell considering whats under the hood. 0 Share this post Link to post
Linkrulezall Posted October 24, 2014 I have a couple of questions graphics-wise. Are there gonna be new sprites drawn or are you going the DoomWadStation route of taking a bunch of screenshots of the polygons, attaching them to actors and having them look rather shitty? Would it be possible to use the actual models if they were converted to a format supported by Doom? 0 Share this post Link to post
Shane Posted October 24, 2014 Doomkid said:Yeah, you guys should check out Hunter's Moon for GZDoom. You can make it look sexy as hell considering whats under the hood. This. Hunter's Moon is awesome. Linkrulezall said:Would it be possible to use the actual models if they were converted to a format supported by Doom? GZDoom/Zandronum support the MD2 format, so in theory yes. As long as you found a converter (I believe there is one for Blender?). You would need to recreate the animations if I'm not mistaken. 0 Share this post Link to post