Alteus Posted October 29, 2014 3 Heures d'agonie is a 32-map MegaWAD just released last week which provides small-size maps each made in under three hours, so there will be space for many pain rotations. We have two surprises this week. The first one is that we will be playing with Halloween decorations and some new skins, and the second is that we have a map40 where an old horned foe will fight us in a different scenario this time... You can't miss this one!Skill: Ultra ViolenceIWAD: doom2 or freedoom070PWADs: 3ha2rc1, halloskins, TNSurprise3Maps: 01-32, 40Lives: 1Euro session: 19:00 GMT @ [L@P] - Germany, Europe US session: 19:00 EDT @ DUI - New Jersey, USADate: 30th October 2014More Details...Get ZDaemon and join in. 0 Share this post Link to post
Anima Zero Posted October 29, 2014 Map 40 surprise...oh dear, I'll have to clear out my Fraps folder of what video I have in there right now, but you know I can certainly record that level ;D. 0 Share this post Link to post
Tristan Posted October 29, 2014 So now we've been introduced to that monster, is this scenario going to be more complex than just running around in circles and hoping for the best? :D EDIT: It's a haunted house isn't it. 0 Share this post Link to post
Alteus Posted October 29, 2014 I'm only going to spoil that it's a single one this time and there's a new duck song. :P 0 Share this post Link to post
Tristan Posted October 29, 2014 You haven't replaced the old one I hope :( EDIT: and I meant D_DUCK :P 0 Share this post Link to post
Alteus Posted October 29, 2014 Edit: no, it's not replaced, we'll be able to enjoy the old one as well:) 0 Share this post Link to post
Alteus Posted October 30, 2014 Btw, I think TNS starts an hour earlier, this time change always confuses me. 0 Share this post Link to post
Tristan Posted October 30, 2014 If it helps, the current time is 17:31 GMT. 90 minutes to go. 0 Share this post Link to post
Alteus Posted October 31, 2014 Mess with him and you are out of luck, he is a macho duck! princetontiger said:not bad.. 15 people tonight! Average 15-20 players during 6-7 hours and a peak of 34 players, according to statistics. (that's another use of logs :P) 0 Share this post Link to post
princetontiger Posted October 31, 2014 Where do you see logs? From the server? 0 Share this post Link to post
MajorRawne Posted October 31, 2014 Map 32 is amazing. How did the mapper achieve the "safe zone" effect? The possibilities for that are endless. Imagine being on holy ground and the demons not being able to attack you in there or enter the ground. Which one is map40? There are only 32 maps in the megawad. 0 Share this post Link to post
Tristan Posted October 31, 2014 MajorRawne said:Which one is map40? There are only 32 maps in the megawad. It was a bonus map by Alteus, because it was the Hallowe'en session. I believe Anima recorded it, so wait for the footage. It was quite spectacular :P 0 Share this post Link to post
Memfis Posted October 31, 2014 Safe zones can be done by editing the REJECT lump, learn more here: http://doomwiki.org/wiki/REJECT (might not be so easy to understand) 0 Share this post Link to post
Alteus Posted October 31, 2014 Couldn't avoid it :P http://s21.postimg.org/e75hobcpz/Coop_20141031_202706.png princetontiger said:Where do you see logs? From the server? Edit: http://144.76.43.136:10648/logs/ltd-20141030.log & http://144.76.43.136:10648/logs/ltd-20141031.log 0 Share this post Link to post