Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Doom EX v1.2 (a MegaWAD)

Recommended Posts

I made this mediocre map addition and I would like you to see it. There are 32 maps, and 6 weapons. Please find every mistake/bug and give some criticism. To clarify, this was made and tested with ZDoom, which may make it unable to run on some source ports.

Download Link!

Another thing, for those of you that want to/are making maps and need MIDIs, feel free to use some that I used.

Get The MIDIs!


v1.0: Initial Release

v1.1: Fixed Map 31's Exit Door

v1.2: Fixed raised wall in Map 21
Minor graphical fixes

Share this post

Link to post
Pure Hellspawn said:

i'll add that by default, I tend to assume that all maps are playable from pistol start. I noticed the lack of weapons in this series.

now that you mention it, if you were miss a certain weapon, you'd be kinda screwed, huh?

Share this post

Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now