printz Posted March 5, 2017 The walls in Mt. Erebus are made of cacodemon leather? 0 Share this post Link to post
Angry Saint Posted March 6, 2017 SuperCupcakeTactics said:Nice Rekkr! I also have a Rekkr, (looks good because of all the decorations (things) everywhere) and I love nature-y things >~< http://puu.sh/uu8SO/49e9ce7d18.jpg Very nice place! The problem I have is that all decoration are for nature things and few are ok in a town setting. 0 Share this post Link to post
Deleted_Account Posted March 6, 2017 Here's some screenshots from a Doom 64 themed map I started working on Saturday. Still getting used to the mapping process, but I'm having fun at the same time. Spoiler 0 Share this post Link to post
Byeblothingal 1024 Posted March 6, 2017 Gez said:https://www.youtube.com/watch?v=Iw0jwrWqOKI lol & HOLY SHIT! THEY MEAN BUSINESS!! a log monster hit looks like it does more damage then being hit by a fuckin cyberdemon rocket? shit by the looks of it; boulder attack; 700 damage stomp attack; 520 damage branch batting attack; 250 damage need some DAM good armor to deal with bein hit by that shit... 0 Share this post Link to post
axdoomer Posted March 7, 2017 That must be the biggest slime trais ever. Rare as a double rainbow. 0 Share this post Link to post
Turbo Saber Posted March 7, 2017 axdoom1 said:That must be the biggest slime trais ever. Rare as a double rainbow. https://s21.postimg.org/xjio6hyw7/DOOM87.png Evilution has a larger slime trail in MAP20. 0 Share this post Link to post
axdoomer Posted March 7, 2017 DRL 3.33 said:Evilution has a larger slime trail in MAP20. http://i.imgur.com/YBKD4Ze.png Damn! I was sure no one could beat this! 0 Share this post Link to post
Deleted_Account Posted March 7, 2017 Just started working on a portal to hell. 0 Share this post Link to post
Walter confetti Posted March 7, 2017 walter confalonieri said:http://i.imgur.com/2loRpE8.png Changed the floor from the original to this one: I think is kinda better now, what do you think? Also, another room from the same map: 0 Share this post Link to post
sesq Posted March 7, 2017 I like the new change. Is the slime still there? also, one cool thing i like in maps is when there are tiles missing outside and theres dirt under it. Or if its a hell place, maybe even lava rocks o.o 0 Share this post Link to post
⇛Marnetmar⇛ Posted March 7, 2017 DRL 3.33 said:Evilution has a larger slime trail in MAP20. Could one put slime trails into a map on purpose via some voodoo trickery? What if I wanted the player's screen to be completely obscured by a giant slime trail at all times in an otherwise perfectly good map? Linguica? 0 Share this post Link to post
scifista42 Posted March 7, 2017 ^ Unclosed sectors have a potential to create the same kind of slime trails that node builder imprecisions do, and can be easily made by hand in map editors (by editing sector references in linedef/sidedef properties), purposefully at any position and of any size you want. 0 Share this post Link to post
AnonimVio Posted March 7, 2017 I once saw a map where unclosed sectors were used for water reflection effect. I don't remember the wad name though. 0 Share this post Link to post
Walter confetti Posted March 7, 2017 Sesq said:I like the new change. Is the slime still there? Yep 0 Share this post Link to post
jmickle66666666 Posted March 7, 2017 SFoZ911 said:http://i.imgur.com/1tLcN0h.png I wish yakfak would've done more sprites like these, they're awesome. oh noo its a broken image :X i'm super curious 0 Share this post Link to post
Byeblothingal 1024 Posted March 7, 2017 http://i.imgur.com/sPWNNlL.png [/quote]looks like the scaly hide of an over exhausted Large & moving Torb or Giant Sloar or something like that during a nap it was taking out of frustration that it couldn't find anything to rule over in this dimension but spent all god dam day looking... 0 Share this post Link to post
Gez Posted March 7, 2017 jmickle66666666 said:oh noo its a broken image :X i'm super curious It was some small decorative things. A clump of blades of grass, a skull, this kind of things. Done in a more cartoony style than Doom's standard decoration (e.g. with dark outlines). 0 Share this post Link to post
Revae Posted March 7, 2017 Angry Saint said:(Yes: we have oranges and bananas sold in the REKKR market!) There's a blueberry FLAT I added at some later point too. Uh, doom picture: Cozy country farm, with barn and everything. 1 Share this post Link to post
Memfis Posted March 8, 2017 Do people actually build houses with diagonal wood panels on the floor/ceiling? 0 Share this post Link to post
Jaws In Space Posted March 8, 2017 Memfis said:Do people actually build houses with diagonal wood panels on the floor/ceiling? Yes 0 Share this post Link to post
Revae Posted March 8, 2017 Occasionally. Harder than just going straight, and more expensive, therefor more rare. But they exist. 0 Share this post Link to post
Angry Saint Posted March 8, 2017 Jaws In Space said:Yes https://s-media-cache-ak0.pinimg.com/originals/42/8a/87/428a879d2b32e849e6502df1a411df3c.jpg You should really put something in the left corner, like an evil eye or a green column with beating heart. 0 Share this post Link to post
Jaxxoon R Posted March 8, 2017 Make sure to tag that boat as impassible, so the player doesn't get caught up on the railing. 0 Share this post Link to post
sesq Posted March 8, 2017 first person to make boatroom.wad gets a box of donuts 0 Share this post Link to post
Quagsire Posted March 8, 2017 Memfis said:Do people actually build houses with diagonal wood panels on the floor/ceiling? My grandparents' house has a few rooms like that actually. 0 Share this post Link to post
printz Posted March 8, 2017 I really like that TNT-like setup. I expect angry chaingunners and arachnotrons looking evil at me. But why do you call it "dump"? 0 Share this post Link to post