Zanieon Posted September 25, 2017 Spacial rock having a killing spree.gif 8 Share this post Link to post
mypetrobot Posted September 25, 2017 Although I am using it flipped around, here's an in-game example of it tiled at 256px: 5 Share this post Link to post
Marlamir Posted September 25, 2017 17 hours ago, Eris Falling said: I'm looking at the screenshot and it's 1:19am, does that count? :P Little bit :P 0 Share this post Link to post
js500427 Posted September 25, 2017 (edited) Deleted Edited September 30, 2018 by js500427 0 Share this post Link to post
Zanieon Posted September 25, 2017 (edited) Sorry man, i couldn't hold myself. Edited September 25, 2017 by Zanieon 6 Share this post Link to post
galileo31dos01 Posted September 25, 2017 (picture taken from JPCP - MAP29) I could not resist, look at all this BLUE, BLUE BLUE BLUE 12 Share this post Link to post
Misty Posted September 25, 2017 Starting point, not fully detailed yet. After pressing one thing, player will travel in other place (or dimension). 12 Share this post Link to post
wheresthebeef Posted September 25, 2017 I like the palette and contrast 2 Share this post Link to post
RedDash16 Posted September 26, 2017 First time making a map in boom format. 3 Share this post Link to post
leodoom85 Posted September 26, 2017 Mind to share this WIP map in the meantime......arena and starting point... 19 Share this post Link to post
js500427 Posted September 26, 2017 (edited) Deleted Edited September 30, 2018 by js500427 0 Share this post Link to post
scifista42 Posted September 26, 2017 10 hours ago, leodoom85 said: https://www.doomworld.com/uploads/monthly_2017_09/Screenshot_Doom_20170925_223852.png.896648ba1ce784a4a285eb2f5f7c3bd4.png Assuming the pyramids have their tips cut off only because you needed a sector for Plane_Align(slope) to slope towards, consider either using ZDoom's Slope things or joining the sloped sectors with dummy sectors outside the map to implement pyramids with proper pointy tips. 1 Share this post Link to post
42PercentHealth Posted September 26, 2017 3 minutes ago, antares031 said: Skeletons on the roof. This is adorable! I wish I could like it twice... 0 Share this post Link to post
Memfis Posted September 26, 2017 Idea for a secret: blinking light that gives the player hints in Morse code. 11 Share this post Link to post
Soundblock Posted September 26, 2017 On 24.9.2017 at 11:47 PM, cyan0s1s said: Someone likes shopping at Redbubble I see! Avalon, Oslo actually. ;) 0 Share this post Link to post
leodoom85 Posted September 26, 2017 8 hours ago, scifista42 said: Assuming the pyramids have their tips cut off only because you needed a sector for Plane_Align(slope) to slope towards, consider either using ZDoom's Slope things or joining the sloped sectors with dummy sectors outside the map to implement pyramids with proper pointy tips. Thanks for the tip man, also, there's the vertex editor in GZDB which you can change the Z-axis of the vertex. :) 0 Share this post Link to post
wheresthebeef Posted September 26, 2017 (edited) 5 hours ago, Memfis said: Idea for a secret: blinking light that gives the player hints in Morse code. B E S U R E T O D R I N K Y O U R H E A L T H B O N U S 5 Share this post Link to post
valkiriforce Posted September 27, 2017 Requiem, MAP10 Vispire, MAP15 TNT: Evilution, MAP20 16 Share this post Link to post
Walter confetti Posted September 27, 2017 Oh, I played evilution MAP20 (and MAP21) yesterday. Boy, i didn't remember they're was THAT long (especially MAP20)! 0 Share this post Link to post
RjY Posted September 27, 2017 On 26/09/2017 at 3:29 PM, antares031 said: Skeletons on the roof. I found these on /vr/. Somewhat related 18 Share this post Link to post
NeedHealth Posted September 27, 2017 Looks a lot like the qwop game if anyone remembers that. 0 Share this post Link to post
galileo31dos01 Posted September 27, 2017 Been wasting my time with the summon parameter. 5 Share this post Link to post
leodoom85 Posted September 27, 2017 2 minutes ago, galileo31dos01 said: Been wasting my time with the summon parameter. summon all sv_infiniteammo 1 sv_fastweapons 2 0 Share this post Link to post
galileo31dos01 Posted September 27, 2017 1 minute ago, leodoom85 said: summon all sv_infiniteammo 1 sv_fastweapons 2 Just for the show, I didn't do anything other than watching. But I'm going to try those cheats now that you mention them. 0 Share this post Link to post
A.Gamma Posted September 28, 2017 Somethingsomething goth architecture with day sky. 19 Share this post Link to post
Marcaek Posted September 28, 2017 (edited) 1 hour ago, A.Gamma said: Somethingsomething goth architecture with day sky. that sky reminds me of this shitty thing i made using the TNT e3 sky 4 Share this post Link to post