A.Gamma Posted December 21, 2017 18 minutes ago, Dragonfly said: Easily. I'm not at my home PC so I can't run off and record a quick gif for you but I have a map using portals exactly like this to have a cave system / underground temple under the whole level. Also, it's soon to be released - Joy Of Mapping 5's hub map makes very heavy use of portals to create a multi-floor 3D house with practically no 3D floors. :) I knew I had screwd up with the portals somehow, now I want to play JoM 5 even more (and maybe take it apart and see if I can learn a thing or two about portals) 2 Share this post Link to post
Dragonfly Posted December 21, 2017 Go for it, we're hoping to get it out the door reasonably soon. Can't promise a specific date but Jimmy & the team have been really hard at work getting this ready for the world at large to play. :) 0 Share this post Link to post
yakfak Posted December 21, 2017 would it really be so bad to just release a level which was entirely berserk fights vs barons it makes me giggle perversely every time I add one 13 Share this post Link to post
esselfortium Posted December 21, 2017 2 minutes ago, yakfak said: Spoiler would it really be so bad to just release a level which was entirely berserk fights vs barons it makes me giggle perversely every time I add one yes but do it anyway 3 Share this post Link to post
yakfak Posted December 21, 2017 they are limestone stalactites i drew pretty badly :)) 1 Share this post Link to post
RjY Posted December 21, 2017 Propelling yourself out of a window on E1M2 Seems consistent with GB50 + SR50 + rocket splash (netgame to spawn launcher) from sector 12. See also (tool-assisted) accomplishment without rocket launcher, by @Looper Note: disabled palette flash for gif render so flight is visible (otherwise screen is completely red for the duration). 10 Share this post Link to post
A.Gamma Posted December 21, 2017 I had to use FRAPS for this screenshot because for some reason it appeared super dark otherwise. 5 Share this post Link to post
Memfis Posted December 21, 2017 When there is a cyberdemon guarding the room exit. 12 Share this post Link to post
lunoir Posted December 21, 2017 somewhat proud of this tech-ish texture 9 Share this post Link to post
RjY Posted December 21, 2017 @Memfis "After you" "No, after you" "No, please, I insist" 7 minutes ago, lunoir said: somewhat proud of this tech-ish texture Nice, reminds me of Icarus. 0 Share this post Link to post
RonLivingston Posted December 21, 2017 (edited) I'am back, now with rainbow lasers 1 Share this post Link to post
Looper Posted December 21, 2017 7 hours ago, RjY said: Propelling yourself out of a window on E1M2 Yes, very nice! Don't forget the trick name though!!1 2 Share this post Link to post
Byeblothingal 1024 Posted December 22, 2017 On 12/14/2017 at 9:58 AM, Albatross said: Two polyobjects and a sector portal. And line portals on those polyobjects to make a more complex shape. And scripting for the movement itself. It's an Eternity map, I hope to release it in January. This might be the most awesome thing I have ever seen done in a doom map. I had no idea such a thing could be done. 7 Share this post Link to post
Master O Posted December 22, 2017 1 hour ago, Byeblothingal 1024 said: This might be the most awesome thing I have ever seen done in a doom map. I had no idea such a thing could be done. Just make sure that spaceship doesn't abduct you and perform experiments on you. 1 Share this post Link to post
NaturalTvventy Posted December 22, 2017 The official release of Bad Religion is coming soon. 22 Share this post Link to post
bioshockfan90 Posted December 22, 2017 16 minutes ago, Fuzzball said: What's this? o: looks XMASSY 0 Share this post Link to post
Koko Ricky Posted December 22, 2017 Probably not a surprise that my first Doom gif is caked in shadows. 4 Share this post Link to post
Dragonfly Posted December 22, 2017 1 hour ago, Fuzzball said: What's this? o: For Joy of Mapping 5 I assume? Great stuff! 0 Share this post Link to post
Spie812 Posted December 23, 2017 (edited) Quick speedmap copied from inspired by Plutonia Map17 and its corrugated architecture. Hopefully I'll release a set of these things by the end of the year (7 completed already, 3-4 left to go). Courtyard view 1 Courtyard view 2 Totally not a trap Edited December 23, 2017 by Spie812 12 Share this post Link to post
Dragonfly Posted December 23, 2017 On 20/12/2017 at 10:38 PM, GoatLord said: Could this also be achieved with portals? On 21/12/2017 at 9:45 AM, A.Gamma said: I knew I had screwd up with the portals somehow, now I want to play JoM 5 even more (and maybe take it apart and see if I can learn a thing or two about portals) Since I mentioned a map of mine that uses portal for the same type of effect, I figured I should probably post GIFs: Huge cave etc under the whole level: Return trip from the cave: 29 Share this post Link to post
Lila Feuer Posted December 23, 2017 @Dragonfly Cool!@bonnie What is this madness? 0 Share this post Link to post
Count651 Posted December 23, 2017 Currently working on an oldschool episode 2 replacement. Here's e2m6 so far. 9 Share this post Link to post
Gez Posted December 23, 2017 2 hours ago, bonnie said: I hope you used some automation like WadC to make this. I'm curious, how many visplanes are there on that picture? 0 Share this post Link to post
bonnie Posted December 23, 2017 9 minutes ago, Gez said: I hope you used some automation like WadC to make this. no sir 10 minutes ago, Gez said: I'm curious, how many visplanes are there on that picture? at least 6 2 Share this post Link to post
Tristan Posted December 23, 2017 2 hours ago, bonnie said: gggmork is it you?! 1 Share this post Link to post
bonnie Posted December 23, 2017 @Count651 i want it i want it immediately 0 Share this post Link to post