VanaheimRanger Posted April 9, 2018 1 hour ago, antares031 said: It's not completed yet as a full megawad, but the current public beta version is available with 27 levels. Oh, awesome! I thought it was closed beta and he was an official tester or something :p 1 Share this post Link to post
Liberation Posted April 9, 2018 (edited) 21 minutes ago, Angry Saint said: What is a Klingon starship without its warp core? (wip) Are you using the textures from the Klingon fps? EDIT: Honour guard? 0 Share this post Link to post
Bridgeburner56 Posted April 9, 2018 1 hour ago, antares031 said: Still using blue textures. Sexy What's the best way to recolour textures? I've been experimenting with slade but with mixed results 2 Share this post Link to post
seed Posted April 9, 2018 1 hour ago, antares031 said: Still using blue textures. This looks sexy as hell and so magical. 2 Share this post Link to post
Angry Saint Posted April 9, 2018 5 minutes ago, Liberation said: Are you using the textures from the Klingon fps? EDIT: Honour guard? Yes, and also from Elite Force: there was a level set on a Klingon Bird of Prey. 1 Share this post Link to post
Liberation Posted April 9, 2018 2 minutes ago, Angry Saint said: Yes, and also from Elite Force: there was a level set on a Klingon Bird of Prey. Crickey you have a good memory! Can only remember the borg stuff really. Anyway fair play and get it finished! 0 Share this post Link to post
Lila Feuer Posted April 9, 2018 @antares031 Once again I am won over by B L U. 1 Share this post Link to post
wheresthebeef Posted April 9, 2018 (edited) Testing out some explosion trails similar to those in Blood Edited April 9, 2018 by wheresthebeef 8 Share this post Link to post
Fuzzball Posted April 9, 2018 4 hours ago, Bridgeburner56 said: Sexy What's the best way to recolour textures? I've been experimenting with slade but with mixed results I myself use Photoshop and Slade- sometimes setting up a "gradient" works wonders when used with the game's palette- even better with a custom one! 2 Share this post Link to post
Bridgeburner56 Posted April 10, 2018 59 minutes ago, Fuzzball said: I myself use Photoshop and Slade- sometimes setting up a "gradient" works wonders when used with the game's palette- even better with a custom one! Thanks, I"ll have a play with it in the weekend 1 Share this post Link to post
Lila Feuer Posted April 10, 2018 Bringing back sexy, with Doom 1's fourth added episode, but this time with the joy that is @Revenant100's Minor Sprite Fixing applied for future screens. Next stop, Master Levels for Doom II! Spoiler 0 Share this post Link to post
Avoozl Posted April 10, 2018 (edited) I wish people would get together to make a master levels for Ultimate Doom project. 3 Share this post Link to post
antares031 Posted April 10, 2018 7 hours ago, Bridgeburner56 said: What's the best way to recolour textures? I've been experimenting with slade but with mixed results I'll echo what Fuzzball said. Photoshop is one of the best ways to recolour custom textures. If you don't have Photoshop, you may try another graphic designing tools that can change the hue easily, such as Medibang Paint. 1 Share this post Link to post
Jimmy Posted April 10, 2018 (edited) 1 hour ago, cyan0s1s said: Bringing back sexy, with Doom 1's fourth added episode, but this time with the joy that is @Revenant100's Minor Sprite Fixing applied for future screens. Next stop, Master Levels for Doom II! Hide contents Has anybody else ever noticed that the "O" in "Unto the Cruel" looks a little off? It's all small and doesn't follow the same style as the rest of Doom's WILV graphics. EDIT: It's the same in "And Hell Followed" too. 2 Share this post Link to post
dobu gabu maru Posted April 10, 2018 29 minutes ago, Jimmy said: Has anybody else ever noticed that the "O" in "Unto the Cruel" looks a little off? It's all small and doesn't follow the same style as the rest of Doom's WILV graphics. I juuuust noticed this while playtesting UDINO a week ago. Definitely one of those "so insignificant that no one cares about it but Doom fanatics"-things. 0 Share this post Link to post
Jimmy Posted April 10, 2018 Oh I care massively. Damn and here I was thinking E4 was good. 1 Share this post Link to post
beast Posted April 10, 2018 17 hours ago, dmg_64 said: How to fix Duke3D levels for GZDoom, Part 1/43 - Port textures. Haven't seen those textures since mapping in Ken Silverman's Build. Another blast from the past! 0 Share this post Link to post
Lila Feuer Posted April 10, 2018 (edited) @Jimmy @dobu gabu maru Yeah, it looks more like a zero than a O. 0 Share this post Link to post
Byeblothingal 1024 Posted April 10, 2018 20 hours ago, Bridgeburner56 said: I reverted back to my love of red briefly. this wad looks like it should be named WICKED.Wad, fuckin AWESOME LOOKIN! 2 Share this post Link to post
Avoozl Posted April 10, 2018 11 hours ago, Angry Saint said: Yes, and also from Elite Force: there was a level set on a Klingon Bird of Prey. I thought I recognized some textures there. 0 Share this post Link to post
Bridgeburner56 Posted April 10, 2018 26 minutes ago, Byeblothingal 1024 said: this wad looks like it should be named WICKED.Wad, fuckin AWESOME LOOKIN! Cheers mate. It's called The Age of Hell 1 Share this post Link to post
seed Posted April 10, 2018 (edited) Meanwhile, shits gets real in AV. This map is beautiful and pretty damn intense although I certainly wouldn't call it insane. I did die like 10 times or so but pretty much all of my deaths have been errors of mine (like poorly timing the blasting of Cyb and eat a rocket nearly at point blank, or rushing to the roof only to be assaulted by a wave of Hell Knights and Barons led by an Arch-Vile instead of killing as many as I could from downstairs despite clearly hearing who's there, forgetting about the homing Revenant missiles and eventually getting hit, and other similar situations). I'm glad I preserved the cells, up until this point I relied mostly on the Rocker Launcher and the SSG, and the fist wherever I ran into a bunch of Pinkies. But gosh isn't this thing long, it's been an hour since I'm playing it and I'm still not done, I'm yet to pick up the red key at the time of posting this. Certainly the longest map for now, the previous longest level was the egyptian map, which took my 55min. to complete due to those confusing hellish caves and backtracking near the end. The music is fantastic as well, another plus for the action and atmosphere, epic. Good shit :v . Edited April 10, 2018 by Agent6 4 Share this post Link to post
RjY Posted April 10, 2018 (edited) 9 hours ago, Jimmy said: Has anybody else ever noticed that the "O" in "Unto the Cruel" looks a little off? It's all small and doesn't follow the same style as the rest of Doom's WILV graphics. EDIT: It's the same in "And Hell Followed" too. 6 hours ago, cyan0s1s said: Yeah, it looks more like a zero than a O. The original 'O' is much wider (cf. "TOTAL"), the original zero is more square just with rounded corners. The 'O' in the two Thy Flesh Consumed title graphics is noticably more rounded. Perhaps it was an experiment that was discarded, as Final Doom did not retain it (or alternatively, the Final Doom iwads' title graphics were made by TeamTNT/Casali out of the older doom2.wad titles, and used by id as supplied). 0 Share this post Link to post
Catpho Posted April 10, 2018 1 hour ago, Agent6 said: "AV review" See ;) 0 Share this post Link to post
Dragonfly Posted April 10, 2018 That was a productive lunch break! :) 22 Share this post Link to post
seed Posted April 10, 2018 1 hour ago, Catpho said: See ;) Great? Yeah damn right, but now I'm on MAP27 iirc and oh my fucking god it's the exact slaughter type I was afraid. No doubt, this map is insane but I'm close to finishing it, after saving like every minute or so. 0 Share this post Link to post
Byeblothingal 1024 Posted April 11, 2018 (edited) On 4/9/2018 at 1:06 PM, Angry Saint said: What is a Klingon starship without its warp core? (wip) WOAH!! To answer your question; it's a paper weight floating helplessly through space without a warp core! My question to you is; what is the temperature (in Fahrenheit) of the inside (the part inside the pipes out of naked sight) & outside (the part you're looking at in the picture) of such cores you speak of on this topic ? 0 Share this post Link to post
Byeblothingal 1024 Posted April 11, 2018 On 4/8/2018 at 4:45 AM, Andy Johnsen said: UDMF obnoxiousness in the works, at a celebratory sidedef # (probably more already than all of Alien Vendetta combined...ouch) These Aliens that are in these constant Vendettas all take a break & stand in awe with their jaws hanging 7 & 5/8th inches down for 13.84 seconds at the notion of these stats before snapping out of it & getting back to utmost hatred with the worst of vengeances to yet be unfolding upon each other for a long time to come of uninterrupted pitiful snuff dead... 0 Share this post Link to post