RonLivingston Posted December 12, 2018 (edited) Already working on my next heretic map. you can see now I invented the dragonstone golem, I already got to activate the give infrared command in the console because the room was too dark, the dragonstone golem is for an acs script which before passing through the barrier to boss famine, im still looking into ideas for a sprite sheet for famine Edited December 12, 2018 by RonLivingston : I forgot about the dragonstone golem having acs scripts 9 Share this post Link to post
TollyCastle Posted December 12, 2018 Here's the starting room from my tower of babel remake. I'm unusually proud of the recursive arches for some reason. 28 Share this post Link to post
bonnie Posted December 12, 2018 (edited) i was in need of some nice dark desktop backgrounds so i decided to make some myself you can find a few variants here in this album: https://imgur.com/a/b1Yoirk this is the image used in the background of the, uh... background: ~~~ edit: i forgot to give credit as pointed out amazdoom left and right font: https://www.dafont.com/amazdoom.font i dont know where the normal doom font comes from, but it came with the copy of bitmap font writer somebody gave me yay evil cacodemon: https://www.deviantart.com/ultravioletbat/art/Yay-Evil-111710573 (i didn't cut it out myself, but it wouldn't really make sense to credit the person that did) glow around the words and picture: https://forums.getpaint.net/topic/8375-drop-shadow-and-other-effects-krisvdms-plugin-pack-updated-2010-10-26/ (part of this plugin pack for paint.net) tool used to take isometric screenshot: https://www.doomworld.com/forum/topic/98689-nasty-not-a-sourceport-thank-you-alpha-4/ the map is mine, but technically the assets belong to id software Edited December 12, 2018 by bonnie 8 Share this post Link to post
Dragonfly Posted December 12, 2018 (edited) Oh nice just take someone else's art and don't credit them. That won't be frowned upon. No sir. 11 Share this post Link to post
Jaska Posted December 12, 2018 Posted this like 2 years ago. Now returned to this and changed textures, added details. 35 Share this post Link to post
Aquila Chrysaetos Posted December 12, 2018 A large, inaccessible (at the moment) area. What great machines await down here? I don't know. 32 Share this post Link to post
valkiriforce Posted December 12, 2018 Akeldama - various authors/vanilla megawad Sargasso - solo/Boom-compatible mapset 27 Share this post Link to post
obake Posted December 12, 2018 (edited) Here's a screencap of the latest in my map: 13 Share this post Link to post
KVELLER Posted December 13, 2018 (edited) I love pausing the game with perfect timing by accident :P 5 Share this post Link to post
StormCatcher.77 Posted December 13, 2018 (edited) A few finished locations on my Nova III map: Spoiler Edited December 13, 2018 by StormCatcher.77 31 Share this post Link to post
Tango Posted December 13, 2018 1 hour ago, StormCatcher.77 said: A few finished locactions on my Nova III map: these look incredible. I love the colors and the lighting and the textures. the yellow ceiling lights look a little out of place to me maybe? I'm not sure if that might just be because I somewhat undeservedly associate those kinds of lights with a techy theme though. but I think the little gothic lights that are used all over Sunlust (among other places), with the thin lights on black marble squares, might be more fitting. looks really fantastic though, I love those shots 4 Share this post Link to post
StormCatcher.77 Posted December 13, 2018 @Tango My thanks! Now, when I'm near to burnout your words are very inspiring. It remains to hope that the gameplay will come out not too exhausting. I plan a very huge non-linear map, where player easily can get lost... 2 Share this post Link to post
elend Posted December 13, 2018 My god, I love all the Doom screenshots! T_T @StormCatcher.77 Yours look especially great. Love the rocky hellscape. Have something similar in my map and it looks like crap compared to yours. xD 1 Share this post Link to post
StormCatcher.77 Posted December 13, 2018 4 hours ago, elend said: ... it looks like crap... I prefer the term "sketch". I think any map location has the potential for "endless improvement." You just need to stop on time. Maybe someday the thought will come to you that there are too many details on your maps and mapmaking turns into something like a work. ;] Just love what you creating. Thanks for your attention! 4 Share this post Link to post
Marlamir Posted December 13, 2018 Ohh sweet dingo, soo many awesome and beautiful screenies out there. I really like spending my time here and see how some of you are incredibly talented. 5 Share this post Link to post
FuzzySpaceRaptor Posted December 13, 2018 A floating corpse in Complex Doom Invasion. Somebody died on a jumppad. 3 Share this post Link to post
TollyCastle Posted December 13, 2018 A snowy E4M1, since I decided I wanted at least some kind of thematic thing for remaking E4 aside from gothic stuff. 18 Share this post Link to post
Misty Posted December 13, 2018 Just learned about linked portals in eternity(classic way) and testing newly released otex set. Next time, I'll post something more polished :""""") 7 Share this post Link to post
Moustachio Posted December 13, 2018 Just updated the Interception II thread's opening post with a plethora of new screenshots. A few I really like: Map07: "The Everlaster" by joe-ilya Map16: "Asteroid Assault" by DerFurer'sFace Map03: Untitled Map by Myst.Haruko & DMPhobos 14 Share this post Link to post
Roofi Posted December 13, 2018 A vanilla speedmap made in 3 hours for a project. 19 Share this post Link to post
xdarkmasterx Posted December 14, 2018 (edited) my first DECORATE boss attack function test Edited December 14, 2018 by xdarkmasterx 8 Share this post Link to post
elend Posted December 14, 2018 There, I did it. My first "Doom furniture". I heard many Doom players don't really like this, however. Now that it's out of my system, I will probably not build much more. 21 Share this post Link to post
Gez Posted December 14, 2018 No, you can't stop making sector furniture yet, you need to make a toilet first! 11 Share this post Link to post
Marcaek Posted December 14, 2018 Doom furniture is great unless it's in cramped rooms and you gotta stumble over it. That right there looks cool and good tho 5 Share this post Link to post
elend Posted December 14, 2018 @Gez Haha okay. Good idea. But.. my map is hell themed. A hell toilet... hmm... 0 Share this post Link to post
Gaia74 Posted December 14, 2018 9 hours ago, xdarkmasterx said: my first DECORATE boss attack function test It's even better than my bosses, really when you launch it I will learn a lot from you 4 Share this post Link to post
Doom_Dude Posted December 14, 2018 8 hours ago, elend said: There, I did it. My first "Doom furniture". I heard many Doom players don't really like this, however. Now that it's out of my system, I will probably not build much more. I never used to like it but I think that's because a lot of the furniture in older maps and stuff was damned fugly. Your furniture is pretty nice tho. I like the dead guy on the table. He was already dead from the meatballs when the demons found him.... ;) 0 Share this post Link to post