joe-ilya Posted September 19, 2015 I really hope the enemies won't be the dull wolfenstein enemies who just carry rapid weapons/pistols. Can you swim underwater? 0 Share this post Link to post
AD_79 Posted September 19, 2015 Why are you posting that image in the thread twice? Yes we know, you did a map. 0 Share this post Link to post
joe-ilya Posted September 19, 2015 Hey, I asked Tormenator some stuff and while I unexpectedly opened a new page, I edited the post to contain a picture for advertisement. Sorry if it bothers you. 0 Share this post Link to post
Tristan Posted September 20, 2015 heh, someone else messing with rainbows? Are they all custom textures or are there loads of fog sectors doing it? -- "The Catacombs beckon you once more..." 0 Share this post Link to post
Marnetmar Posted September 20, 2015 It's Linguica's hue.wad And here's what it looks like when used with a game it wasn't designed for: 0 Share this post Link to post
Rayziik Posted September 20, 2015 Eris Falling said:"The Catacombs beckon you once more..." You're mapping again?! Looks great so far. 0 Share this post Link to post
Walter confetti Posted September 20, 2015 joe-ilya said:Hey, I asked Tormenator some stuff and while I unexpectedly opened a new page, I edited the post to contain a picture for advertisement. Sorry if it bothers you. Sorry, but the thing AD_79 is saying it's you posted the same map picture in both post you made, where you answer to Torm and here... so you can choose another level or anything else you're working on to post a pic of it 0 Share this post Link to post
scifista42 Posted September 20, 2015 Eris Falling said:heh, someone else messing with rainbows? Are they all custom textures or are there loads of fog sectors doing it? Neither of those. It's a custom COLORMAP. https://www.doomworld.com/vb/doom-editing/74663-alternate-colormap-falloffs/ 0 Share this post Link to post
Tristan Posted September 20, 2015 Ahh, I never really understood how COLORMAP works, so never thought of that. Rayzik said:You're mapping again?! Looks great so far. Thanks! In theory I can't end up not knowing what to make with this one, because it's just a remake of my only properly released map, so I should actually finish this one (for real this time! honest!!) I guess it's a slight visual improvement so far :) 0 Share this post Link to post
Avoozl Posted September 20, 2015 jmickle66666666 said:https://dl.dropboxusercontent.com/u/8943931/gfx/2015/Screenshot_Doom_20150920_130019.pngOoh, I like this. 0 Share this post Link to post
scifista42 Posted September 20, 2015 Cool sceneries, Eris and Jmickle! 0 Share this post Link to post
Mechadon Posted September 20, 2015 Yea very nice shots jmickle! Are those more of your custom textures? 0 Share this post Link to post
Z0k Posted September 20, 2015 jmickle66666666 said:ty guys! have a bonus God that its a pretty interesting its the kind of map i like to do. also that texture pack did you made it? 0 Share this post Link to post
jmickle66666666 Posted September 20, 2015 unfortunately no, it's the avp2 texture pack. really fun to work with! 0 Share this post Link to post
Yugiboy85 Posted September 20, 2015 Here are a few new pictures from my map in progress. Still in early development though :D Removed all monsters, weapons, etc... so that I can concentrate on the layout first. Dunno if I'll add them during construction or after the layout is done. Anyways, enjoy. I've recently tried using the slope thing, very practical might I add ^^ 0 Share this post Link to post
DeathevokatioN Posted September 20, 2015 That's a killer shot, Eris Falling... reminds me of Memento Mori map15, and nice stuff jmickle66666666 :) 0 Share this post Link to post
Rayziik Posted September 20, 2015 Another map to throw on the pile: "Hanging Death" ...Basically another map using the same theme as Rotting Garden. 0 Share this post Link to post
SuperCupcakeTactics Posted September 22, 2015 Felt like doing a meme :u 1 Share this post Link to post
zap610 Posted September 22, 2015 SuperCupcakeTactics said:http://puu.sh/kjKqT/3da2be73c8.jpg http://puu.sh/kjLmf/101e85f461.jpg Felt like doing a meme :u Am I a bad person? http://i.imgur.com/hnU7Wau.png?1 0 Share this post Link to post
Obsidian Posted September 22, 2015 zap610 said:Am I a bad person? Yes, you did it before I could. 0 Share this post Link to post
Tristan Posted September 22, 2015 zap610 said:Am I a bad person? http://i.imgur.com/hnU7Wau.png?1 Except in that case, if we used Ramsay-isms it wouldn't even be a joke :P Also, looks great Rayzik! 0 Share this post Link to post
joe-ilya Posted September 22, 2015 zap610 said:Am I a bad person? [url]http://i.imgur.com/hnU7Wau.png?1[url] I don't get it. 0 Share this post Link to post
Obsidian Posted September 22, 2015 Well, I'm not gonna explain it to him. 0 Share this post Link to post
Avoozl Posted September 22, 2015 Rayzik said:Another map to throw on the pile: "Hanging Death" http://i.imgur.com/AM0b1fj.jpg http://imgur.com/6CRi1VKhttp://imgur.com/VGB1JxOhttp://imgur.com/7PhK3iehttp://imgur.com/dJZwSOI ...Basically another map using the same theme as Rotting Garden.Those shots look pretty nice. 0 Share this post Link to post
Soundblock Posted September 23, 2015 Finished alpha-work on "The Lodge". Now if I can just get a single properly working 3D sector to open up the path to the red key in here, its just missing play balancing. The map is nothing too fancy, but solid enough that I'm happy with it. Mostly original textures. 0 Share this post Link to post