Wereknight Posted December 13, 2015 an_mutt said:Still messing around with this concept. * Will get around to fixing those stray black and white pixels at some point, too. Sweet. Fog acting like clouds I guess? 0 Share this post Link to post
AD_79 Posted December 13, 2015 In the process of repaletting/cleaning up various resources. 0 Share this post Link to post
Azuruish Posted December 13, 2015 Ribbiks in his Stardate.wad changed all green colors into violet. Here all red was changed into violet... Too much violentce Waiting for Black and White :D 0 Share this post Link to post
Inkie Posted December 13, 2015 Azuruish said:Waiting for Black and White :D ? 0 Share this post Link to post
WH-Wilou84 Posted December 13, 2015 Well, here's some brown and gray... :) 0 Share this post Link to post
floatRand Posted December 13, 2015 I am not gonna make friends with this map. 0 Share this post Link to post
dobu gabu maru Posted December 13, 2015 Absolutely gorgeous techbase work Wilou, looks like a ton of fun to explore. 0 Share this post Link to post
Tango Posted December 13, 2015 so many awesome shots on the last few pages. so much so that I went through and saved all the pictures to my hard drive! 0 Share this post Link to post
Dragonfly Posted December 13, 2015 dobu gabu maru said:Absolutely gorgeous techbase work Wilou, looks like a ton of fun to explore. I second this, delicious shots. floatRand said:http://i.imgur.com/YQhKOS9.png I am not gonna make friends with this map. No. No you aren't. Sadly I have nothing new to show anyone - Fallout 4's been draining me of my time, heh. About to continue working on the DECORATE for the angel now though so there may be more shots of his attacks soon. 0 Share this post Link to post
Wereknight Posted December 13, 2015 Now I really think that everything will be alright with this map in near future. 0 Share this post Link to post
Dave The Daring Posted December 13, 2015 WH-Wilou84 said:Well, here's some brown and gray... :) Lovely stuff. By the way, I can't quote your posts properly. Your username contains the vbulletin code tags, which seems to mess up the quote function, so I have to remove the '[]' tags from your name. Just letting you know. 0 Share this post Link to post
WH-Wilou84 Posted December 13, 2015 Dave The Daring said:By the way, I can't quote your posts properly. Your username contains the vbulletin code tags, which seems to mess up the quote function, so I have to remove the '[]' tags from your name. Just letting you know. Hmm, that's unfortunate. I recall it worked fairly well a few months ago - maybe it's related to the inclusion of the post number within the quote tag, as this feature has been added here since then. Thanks for letting me know ! I'll have to get my username changed. 0 Share this post Link to post
baja blast rd. Posted December 13, 2015 50 nerfed afrits (have 380 HP each, but are quicker than the Scythe 2 kind) vs. 10 cybers. Who wins? And how many of that monster is left over. Correct answer: afrits, and however many that is. 0 Share this post Link to post
AD_79 Posted December 13, 2015 Sprites are pretty much done in terms of recolouring, it's now time for me to start mapping! 0 Share this post Link to post
Dragonfly Posted December 13, 2015 rdwpa said:Correct answer: afrits, and however many that is. That made me laugh, but for reasons I can't understand. The Seraphim boss makes quite the entrance! 0 Share this post Link to post
Tristan Posted December 13, 2015 2012: 2015: That said, I miss being able to just draw stuff quickly and be happy with it and swiftly move on to the next area. 0 Share this post Link to post
Dragonfly Posted December 13, 2015 @Afterglow - nice texture usage! Eris Falling said:I miss being able to just draw stuff quickly and be happy with it and swiftly move on to the next area. I concur with this. I remember the days when I'd have made something similar, or even less detailed than your 2012 screenshot and would have referred to it as 'hyperdetail'. Looking back it's quite hilarious :) 0 Share this post Link to post
Dave The Daring Posted December 14, 2015 AD_79 said:Sprites are pretty much done in terms of recolouring, it's now time for me to start mapping! I'm concerned with your purple obsession. Are you on drugs young man? 0 Share this post Link to post
AD_79 Posted December 14, 2015 Dave The Daring said:I'm concerned with your purple obsession. Are you on drugs young man? *hits blunt* no why would i be In all seriousness, I just find it fun to mess around with the palette. 0 Share this post Link to post
Dave The Daring Posted December 14, 2015 AD_79 said:*hits blunt* no why would i be In all seriousness, I just find it fun to mess around with the palette. But why purple? 0 Share this post Link to post
AD_79 Posted December 14, 2015 Dave The Daring said:But why purple? It's a colour that's not used too often in Doom. I can't think of many projects that use purple in their palette. EDIT: Plus, I like the colour :P 0 Share this post Link to post
raymoohawk Posted December 14, 2015 but doom already has a lot of pink with the pinky and baron 0 Share this post Link to post
riki2321 Posted December 14, 2015 fucking bad textures that i made status bar stars sky random time Spoiler may add these in my wad shading effect? 0 Share this post Link to post
Marnetmar Posted December 14, 2015 That actually looks pretty friggin' cool. 0 Share this post Link to post
antares031 Posted December 14, 2015 Testing with Spectrombies. They're fast and agile, and never stop shooting until they're dead without any pain chances. 0 Share this post Link to post
Yuki Senmatsu Posted December 14, 2015 riki2321 said:fucking bad textures that i made http://i.imgur.com/YOgcnI9.png status bar http://i.imgur.com/mRAD8ZS.png stars sky http://i.imgur.com/cTKu5zS.png Reminds me of old 94' 0 Share this post Link to post
Rayziik Posted December 14, 2015 After a brief hiatus, found some time to work on continuing my own project... I think I can roll with this theme. (images linked for 1080p goodness) 0 Share this post Link to post
Soundblock Posted December 14, 2015 Going for some neon signs to get a change of theme. Tried it in different colors for each sign, but it looked kinda tutti frutti so I went for a single color range on it. 0 Share this post Link to post