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Grazza

Post Your Doom Picture (Part 2)

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Thanks people.

Danne: Well i guess gameplay will always be on of my weaknesses, still i've definitely put a lot more thought into this than anything i made before :)

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Slowly finishing part 2 of fortress of misery (map01b). This is still wip so detailing will come later on and besides, I just made these rooms recently xD





Release: Around the end of this month (can be before or a little after). Either way, it will most definitely be up sometime in february at the latest.

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Looking good Trigger! Just don't forget to change the texture alignment to a more random offset on those wooden steps to avoid making them look samey~

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Omegalore said:

Liking the pics, Trigger.

Made a update on the TITLEPIC:
-snip-


wow, that looks really good!
but your avatar is even better

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Did some detailing and set the offsets of the wooden stairs to a random one (per fuzzball's suggestion ^^).



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RaphaelMode said:

http://i.imgur.com/ZQo3Chl.png

The demons have infiltrated the base and installed custom software.


Hehe, that's actually a really cool idea. I believe it was present in the beginning of DOOM 3 with the escorting of that Chinese scientist.

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scifista42 said:

I like it, except that I'd personally replace the ketchupfall with either nukagefall or

Spoiler

FIREBLU.

Thanks.
Fireblu might actually fit the map theme better, see the Nova 3 thread for more screenshots of what I've made of this map so far :)

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This is nothing but a one-off exercise of mine.



When I loaded it up in Doom, I literally lol'd due to how terrible the texture scheme looks.

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Wow DRL 3.33, that's some interesting stuff.

Omegalore, the titlepic looks much better now. It does have a bit too much red, but it's a huge improvement over the last one. Gaspe's titlepic looks classic and clean, I really dig that one.

Everything here looks pretty darn good.

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