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Grazza

Post Your Doom Picture (Part 2)

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1 hour ago, Jimmy said:

Oh god all the lost souls. Ever.

Yeah. They're at least hitpoint adjusted via a dehacked patch so they have the same number of hitpoints as Heretic gargoyles, which means they only take about a single shotgun blast each.

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13 minutes ago, xvertigox said:

Random screenshots, most of which were used for thumbnails for YouTube videos

That is quite some variety, lol.  I especially like:

14 minutes ago, xvertigox said:

breach.png.a71388e78e5dfecf800d4983b9adc349.png

Gives me some ideas for my own bloody maps.

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More graphics from my imp mod! I've been planning something like this for years, but now I feel competent enough to pull it off.

Screenshot_Doom_20180416_220230.png.47c5270dc2a426275552c3b137068c39.png

Screenshot_Doom_20180416_220245.png.9c79fcbaecff366ff4a8ec8e022c1a03.png

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Meanwhile in Hell Revealed:

 

Spoiler

 

etrn00.png

 

etrn01.png

 

etrn02.png

 

etrn03.png

 

etrn04.png

 

Spikey. What an absolutely insane wave of Imps came here lol.

 

etrn05.png

 

 

Edited by Agent6

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22 hours ago, Oxyde said:

Joining the bandwagon !

 

[Zdaemon Shop]

 

Rendez-vous in 60 minutes on Zdaemon ^_^

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7 hours ago, xvertigox said:

Random screenshots, most of which were used for thumbnails for YouTube videos

 

breach.png.a71388e78e5dfecf800d4983b9adc349.png

 

Growth2.png.4b218138ba3c4d2a9d6f270bf155df61.png

 

ihnimap05.png.a61e2dfa0a19afefc0c440a7085b09d7.png

 

 

I'm impressed by these 3 images the most. I wonder whether that Revenants also wake up at some point in that map or serve only decorative purposes.

 

The Imp is pretty badass and that organic room is perfectly disgusting a la Doom 3.

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3 hours ago, Agent6 said:

 I wonder whether that Revenants also wake up at some point in that map or serve only decorative purposes.

 

Heh, yeah. As soon as I walked into that room I was like hmmmm, I wonder what's going to happen.. They pop out but not all at once, there's a ~5 second delay between groups of them breaking the glass.

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18 minutes ago, xvertigox said:

Heh, yeah. As soon as I walked into that room I was like hmmmm, I wonder what's going to happen.. They pop out but not all at once, there's a ~5 second delay between groups of them breaking the glass.

 

Well that's unfortunate. So typical...

 

They would've been more interesting as decorations of the area this time.

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29 minutes ago, Walter confetti said:

Also, what gameplay mod is this? The level looks like fava beans....

 

That's Carwarz and yep, Fava Beans :)

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4 hours ago, Byeblothingal 1024 said:

WOAH! these are intensely throthtafying! the theme stays strong & true

 

I'm assuming "throthtafying" is a good thing. Sounds like a good thing anyway ;p

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25 minutes ago, Spie812 said:

Trying to maybe get into making stuff again with a quick 3-hour map or two.

 

qBc6rzc.png

N7DMWFn.png

K3EzKvb.png

 

Looks pretty good!

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Automap view of all my speedmaps to date, each done in two hours or less:

Screenshot_Doom_20180419_032555.png.94710a375d67d8d30fdbcd5c75752ea3.pngScreenshot_Doom_20180419_032050.png.7182d2f219c148a771947d0cd18523f1.pngScreenshot_Doom_20180419_032513.png.e56673ce3284360dbb0b4e56a5d51cf1.pngScreenshot_Doom_20180419_032128.png.e504d7c7e7978b02bac1937a6be08017.png

Screenshot_Doom_20180419_031918.png.1359747788cad7af8a95b95fa7b2a85a.png

 

I feel like I'm slowly getting better with each one I make.

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