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Grazza

Post Your Doom Picture (Part 2)

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On 7/26/2019 at 9:18 AM, Misty said:


I hope you fixed your misalignments in this place, by giving upper and lower unpegged here. 

Yes I have.

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That looks really amazing. I love how distinct the shapes in the first two pictures are, even though the whole screenshot is basically the same texture. Amazing what you can do with light.

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2 hours ago, Andy Johnsen said:

Filthy things.



 

 

 

And recently I've been complaining about the Boom line limit...

What are you creating there, my god. 

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23 hours ago, Ichor said:

 

map16_a.png

A lot of the DB layouts I see on here look like images rendered in some high powered fractal generator. It's beautiful. The bar for Doom mapping is so incredibly fucking high these days, in all regards. 

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On 5/28/2019 at 1:25 AM, Slipgate Tourist said:

 

FCFF5AF519C6BCAC4721F56F1BA2A3F2433A4E9E

 

What is this excellent custom HUD???

 

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59 minutes ago, Urthar said:

A Night on the Tiles.

Sarnath01.jpg.a64544d171f0b5702fa698c3f621b976.jpg

 

If you'll remove monsters and maybe change the sky to something darker bluish, it'll almost look like a screenshot from one of those rooftop missions from the classic Thief games. Absolutely stunning!

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Posted (edited)

The power of one BFG shot in two screenshots:

 

Screenshot_18.png.608d0c13bdcbc8eeb43f54b5c917ce56.png

 

Screenshot_19.png.f61ebaed3a58e9b7e342db80698608d4.png

(Alien Vendetta, MAP28)

 

Nothing new, keep on your things.

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9 hours ago, Andromeda said:

Very neat HUD!

It's included in eternity engine's recent builds, if you want try it. 

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