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Buu342

Super Cyberdemon Boss battle

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I was having a really long and boring afternoon yesterday, so I decided to return to DOOM modding. I had an idea for a huge boss battle, based on the final battle of DOOM 3.

This map isn't really supposed to be a masterpiece level. It's only just a concept.

Requirements and Suggestions
- Skulltag/Zandronum. Whatever really as long as it supports the Skulltag Weapons and textures.
- The map is great for Co-op, but it is also possible to beat alone.
- I suggest Ultra-Violence for the difficulty.

Images:
http://i.imgur.com/79BRW8q.png
http://i.imgur.com/0sEYD8E.png
http://i.imgur.com/5Q16xtk.png

Link:
http://www.mediafire.com/download/ntgt556xf9dg155/CyberDemon_Fight.wad

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I thought that was an enjoyable battle. I'm not sure he needs to be quite as large as he is though, I think it detracts from the battle a bit. So many games have boss fights where the boss is several orders of magnitude larger than your character. It's a cop-out way of making a battle "epic", when in most cases it leads to dull fights against immobile enemies. (Although this one is pretty fast) To me the best fights happen with opponents more on your size. I think the battle would be better on something other than a circular layout as well, but overall that was pretty fun.

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degree23 said:

I thought that was an enjoyable battle. I'm not sure he needs to be quite as large as he is though, I think it detracts from the battle a bit. So many games have boss fights where the boss is several orders of magnitude larger than your character. It's a cop-out way of making a battle "epic", when in most cases it leads to dull fights against immobile enemies. (Although this one is pretty fast) To me the best fights happen with opponents more on your size. I think the battle would be better on something other than a circular layout as well, but overall that was pretty fun.


Noted. I'll try to make a more human sized boss battle with a more interesting arena for my next boss level.

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