Havoc Crow Posted June 7, 2015 illuknisaa said:So you think hitscanners teleporting behind your back is fun and challenging? Why not also teleport player into a box with damaging floor for few seconds or randomly remove ammo from the player? That basically creates the same gameplay situation. I don't recall any situtations in Valiant where I died because of "hitscanners teleporting behind my back." Maybe because I exhibited some basic awareness and prudence while playing? Maps must be really poorly designed if I can just break them with 54 units of vertical movement. All right, confirmed for trolling. And yes Valiant deserves a cacoward, it's truly one of the best mapsets ever. 0 Share this post Link to post
Scuba Steve Posted June 8, 2015 I would say that the Cacowards are done with Brutal Doom until the release of the game WITH the megawad... then it could be considered again. 0 Share this post Link to post
AD_79 Posted June 13, 2015 http://www.doomworld.com/vb/wads-mods/68089-sunlust-betar1-released/ 0 Share this post Link to post
Pirx Posted June 14, 2015 illuknisaa said:I don't get why people like Valiant. It suffers from hitscanners teleporting behind your back, buttons that do something (dunno wat tho), can't jump... ffs, read the DWMC plays valiant thread. then play some valiant maps and some 1994 maps, perhaps you will notice some difference. 0 Share this post Link to post
cannonball Posted June 16, 2015 I will certainly nominate Valiant and Sunlust for cacowards this year already. They are probably the best releases of the last few years let alone this year. *post edited to remove misunderstanding, sorry :) 0 Share this post Link to post
scifista42 Posted June 16, 2015 cannonball said:They are probably the best releases for a good few years now. How dare you! Vela Pax, BTSX E3 and nobody-knows-what-else is in progress. The community gets new mappers like tourniquet and Octavarium, who produce maps of amazing quality within short time and consistently improve. And that's not to underestimate anyone and everyone else. Anyway, yeah: +1 for Sunlust +1 for Valiant (if I haven't said this already before) And I also nominate Ol' No Name for being an awesome looking + awesome playable mapset. EDIT: The "How dare you!" part was me joking. :) It sounded like if you were predicting next few years instead of summarizing past few years, sorry. 0 Share this post Link to post
cannonball Posted June 16, 2015 scifista42 said:How dare you! Vela Pax, BTSX E3 and nobody-knows-what-else is in progress. The community gets new mappers like tourniquet and Octavarium, who produce maps of amazing quality within short time and consistently improve. And that's not to underestimate anyone and everyone else. These 5am starts are really getting to me as I think I worded my post above poorly, the post has been edited so it should make more sense. Btw I am really looking forward to the wads you have listed above when they are finally released. 0 Share this post Link to post
mouldy Posted June 19, 2015 franckFRAG said:Pinnacle of Darkness Thats a pretty cool map. I couldn't finish it without jumping though, is that intended? 0 Share this post Link to post
frithiof Posted June 20, 2015 Can we nominate wads or mods that probably should have been nominated in previous years? I think Doom: The Golden Souls (1) should have gotten a Cacoward. 0 Share this post Link to post
scifista42 Posted June 20, 2015 No, Cacowards 2015 should only go to wads released in 2015 (or in December 2014 after the Cacowards 2014). 0 Share this post Link to post
frithiof Posted June 20, 2015 scifista42 said:No, Cacowards 2015 should only go to wads released in 2015 (or in December 2014 after the Cacowards 2014). Because Doom: The Golden Souls was a shitty project? I wasn't involved with producing it, but why the hate? Is it because it is a zdoom thing? I was wondering where all the silliness in the Community Is Falling wads came from. edit: In a way, I agree with you. Regardless of the quality or effort put into the wad/mod/maps, the creators should not be recognized unless they meet our very strict and trifling guidelines. Also, KDIZD sucks and I want to DDoS the zdoom servers. roflcopter? lulz? 0 Share this post Link to post
frithiof Posted June 20, 2015 Da Werecat said:Hate? Where? Well, in reference to Doom: The Golden Souls, a member of the forums stated that it should not be recognized due to the fact that it was not released within a certain timeframe. ...my question, however, is why shouldn't it be recognized for its merits? It's a little bit better than some of the wads and mods that actually did receive Cacowards. 0 Share this post Link to post
Linguica Posted June 20, 2015 frithiof said:Because Doom: The Golden Souls was a shitty project? I wasn't involved with producing it, but why the hate? Is it because it is a zdoom thing? I was wondering where all the silliness in the Community Is Falling wads came from. edit: In a way, I agree with you. Regardless of the quality or effort put into the wad/mod/maps, the creators should not be recognized unless they meet our very strict and trifling guidelines. Also, KDIZD sucks and I want to DDoS the zdoom servers. roflcopter? lulz? *opens door* *immediately closes door* 0 Share this post Link to post
Scuba Steve Posted June 20, 2015 I pushed for it... but I apparently no longer wield the influence I once did. 0 Share this post Link to post
pavera Posted June 20, 2015 scifista42 said:No, Cacowards 2015 should only go to wads released in 2015 (or in December 2014 after the Cacowards 2014). frithiof said:Because Doom: The Golden Souls was a shitty project? I wasn't involved with producing it, but why the hate? Somehow I think I missed the connection here... 0 Share this post Link to post
Da Werecat Posted June 20, 2015 It's not hate if it wasn't included in the 2014 Cacowards. Cacowards are being handled by mere mortals. Sometimes a good project slips under their radars. Or they may not like it as much as you do, it happens. It's all subjective. Not including it in 2015 Cacowards is just the way things work. And you'd be told the same if we were talking about a vanilla project. 0 Share this post Link to post
Marcaek Posted June 20, 2015 stop attacking the zdoom, foul doomworld oppresseurs 0 Share this post Link to post
TheNerdTurtle2 Posted June 20, 2015 AD_79 said:http://www.doomworld.com/vb/wads-mods/68089-sunlust-betar1-released/ I second this! EDIT: Removed my Valiant reference to avoid hate :) 0 Share this post Link to post
scifista42 Posted June 20, 2015 Frithiof, you've asked:frithiof said:Can we nominate wads or mods that probably should have been nominated in previous years? And to this question, I've answered:scifista42 said:No, Cacowards 2015 should only go to wads released in 2015 (or in December 2014 after the Cacowards 2014). That's it. I didn't respond to the latter part of your question, and I didn't say anything about the particular wad you've mentioned at all. 0 Share this post Link to post
Scuba Steve Posted June 21, 2015 Stop filling the nominations thread with shitposts. 0 Share this post Link to post
dew Posted June 21, 2015 The Golden Souls didn't slip under the radar. Despite its considerable scope and impressive effort it was simply too raw and unbalanced in its core mechanics to grab an award. An interesting but flawed product. 0 Share this post Link to post
Salt-Man Z Posted June 25, 2015 Valiant and Sunlust are shoo-ins, right? so they're not even worth mentioning at this point. I've got to give some props to whatever this thing is, though; I've never played anything quite like it before. 0 Share this post Link to post
sudo459 Posted July 7, 2015 If we are still talking about Valiant, I'd like to know what people thought about it's pacing. I'm not a fan of the constant action levels, which is what most of Valiant is. As much fun as I had, I had to take breaks. I feel like it could've broken the action up with some different areas more. The best parts of it to me was when it did. At least the levels weren't too long. 0 Share this post Link to post