purist Posted January 16, 2015 I'm looking for levels that use moving parts either extensively or in interesting ways - particularly raising floors. Anyone know some good examples of this? 0 Share this post Link to post
scifista42 Posted January 17, 2015 Half of the maps in Resurgence utilize raising floors. The ending of MAP31 stands out as the most impressive. 0 Share this post Link to post
Memfis Posted January 17, 2015 Strain map02 is the most obvious example for me. I felt really disoriented the first time I played it. 0 Share this post Link to post
franckFRAG Posted January 18, 2015 Phobos: Anomaly Reborn has some kinetic platforms. 0 Share this post Link to post
40oz Posted January 18, 2015 Memfis said:Strain map02 is the most obvious example for me. I felt really disoriented the first time I played it. not more obvious than kinetics from Memento Mori 1 0 Share this post Link to post
purist Posted January 18, 2015 Will try all these - thank you. I'm hoping the sector movements have gameplay implications rather than just for effect. 0 Share this post Link to post
Jimmy² Posted January 18, 2015 Play ravagefox's Mapgame. That uses moving floors to open new paths and sections of the map extremely well. :) 0 Share this post Link to post