Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Sign in to follow this  

Question: custom sound for switch?

Recommended Posts

Say I have a remote switch for some door, and I want to replace the door sound with something else but without changing the sounds other normal doors make. How do I do this? I've just spend some frustrating time with the wiki and can't seem to figure this one out.

Share this post

Link to post

Use one of the sound sequence override (EESectorSequence, ednum 1400-1499 or 1500). The custom sound sequence is defined in EDF (see here).

The sound sequence override must be placed inside the sector that makes the noise.

Share this post

Link to post

Gez said:
sound sequence

We went over this on IRC last night, and came to the conclusion that this seems to be broken.

EDIT: it works. Make a soundsequence, place Thing ( 1400 + correct sound id ) on map.

Share this post

Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this