XrigamortisX Posted February 17, 2015 Currently working on a 32 level wad Called Final Doom 64 It's gonna be tough but I am a diehard doom 64 fan, give me feedback and advice please and thank you!!! Download Link: http://z13.invisionfree.com/Doom64EX/index.php?showtopic=84 Screenshot of a sector in Map 02 Tower Of The Damned http://postimg.org/image/pk5h4r5hl/ Screenshot # 2 http://postimg.org/image/h5pdrg6cz/ Project Progess Map 01 - Shadow Keep 100% Map 02 - Tower Of The Damned 20% Tba 0 Share this post Link to post
VGA Posted February 17, 2015 Good luck, but why don't you aim for fewer maps? 32 is a lot for one mapper. 0 Share this post Link to post
XrigamortisX Posted February 17, 2015 Yeah I know it is, I honestly have been looking to get other mappers together it just seems like no one is interested. 0 Share this post Link to post
Du Mhan Yhu Posted February 17, 2015 There are a few others here doing things with Doom 64, You guys should see if you can through something together. 0 Share this post Link to post
XrigamortisX Posted February 17, 2015 XrigamortisX said:Yeah I know it is, I honestly have been looking to get other mappers together it just seems like no one is interested. Really do you know there names so I can contact them? 0 Share this post Link to post
Du Mhan Yhu Posted February 17, 2015 XrigamortisX said:Really do you know there names so I can contact them? I can think of Impboy4 off the top of my head, he's remaking Plutonia for Doom 64. I'll get back to you with other names soon. 0 Share this post Link to post
XrigamortisX Posted February 17, 2015 Du Mhan Yhu said:I can think of Impboy4 off the top of my head, he's remaking Plutonia for Doom 64. I'll get back to you with other names soon. Plutonia?!?! thats similar to my project Thanks man ill send him a message, thanks 0 Share this post Link to post
XrigamortisX Posted February 20, 2015 http://s288.photobucket.com/user/Nicholas_Kutina/media/sshot014_zpshhs9a8rr.png.html http://s288.photobucket.com/user/Nicholas_Kutina/media/sshot029_zpsmg9csshc.png.html http://s288.photobucket.com/user/Nicholas_Kutina/media/sshot034_zpsutbwhv81.png.html http://s288.photobucket.com/user/Nicholas_Kutina/media/sshot013_zps1cbznof2.png.html Be expecting A download link either later today or tomorrow 0 Share this post Link to post
Kore Posted February 20, 2015 You should try keeping it in one thread and try using a less shitty imagehost, the images won't even load for me. 0 Share this post Link to post
XrigamortisX Posted February 20, 2015 Sorry was just trying to get this noticed and i fixed the links if you wanted to try them again, this map will be uploaded later today on this thread. 0 Share this post Link to post
Kore Posted February 20, 2015 Doesn't look very interesting, the lighning is extremely flat, the architecture is completely orthogonal (not that bad of a thing) and the texturing is just unappealing. I'd take care of those even before releasing it. 0 Share this post Link to post
XrigamortisX Posted February 20, 2015 Kore said:Doesn't look very interesting, the lighning is extremely flat, the architecture is completely orthogonal (not that bad of a thing) and the texturing is just unappealing. I'd take care of those even before releasing it. Like I said i'm not finished,I take care of the lighting and detailing after I'm done with the layout of my maps. Think of it as a blue print before I go in and add in all of that. 0 Share this post Link to post