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XrigamortisX

Final Doom 64 Project

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Currently working on a 32 level wad Called Final Doom 64

It's gonna be tough but I am a diehard doom 64 fan, give me feedback and advice please and thank you!!!

Download Link: http://z13.invisionfree.com/Doom64EX/index.php?showtopic=84

Screenshot of a sector in Map 02 Tower Of The Damned http://postimg.org/image/pk5h4r5hl/

Screenshot # 2
http://postimg.org/image/h5pdrg6cz/

Project Progess
Map 01 - Shadow Keep 100%
Map 02 - Tower Of The Damned 20%
Tba

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Good luck, but why don't you aim for fewer maps? 32 is a lot for one mapper.

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XrigamortisX said:

Yeah I know it is, I honestly have been looking to get other mappers together it just seems like no one is interested.


Really do you know there names so I can contact them?

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XrigamortisX said:

Really do you know there names so I can contact them?


I can think of Impboy4 off the top of my head, he's remaking Plutonia for Doom 64. I'll get back to you with other names soon.

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Du Mhan Yhu said:

I can think of Impboy4 off the top of my head, he's remaking Plutonia for Doom 64. I'll get back to you with other names soon.

Plutonia?!?! thats similar to my project Thanks man ill send him a message, thanks

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You should try keeping it in one thread and try using a less shitty imagehost, the images won't even load for me.

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Sorry was just trying to get this noticed and i fixed the links if you wanted to try them again, this map will be uploaded later today on this thread.

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Doesn't look very interesting, the lighning is extremely flat, the architecture is completely orthogonal (not that bad of a thing) and the texturing is just unappealing. I'd take care of those even before releasing it.

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Kore said:

Doesn't look very interesting, the lighning is extremely flat, the architecture is completely orthogonal (not that bad of a thing) and the texturing is just unappealing. I'd take care of those even before releasing it.


Like I said i'm not finished,I take care of the lighting and detailing after I'm done with the layout of my maps. Think of it as a blue print before I go in and add in all of that.

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