JPL Posted June 25, 2015 jmickle66666666 said:support detailer automatically make your map look boring (or interesting) https://dl.dropboxusercontent.com/u/8943931/junk/support_detail.zip readme and settings file included Hmm, link doesn't work for me... is that a dropbox public link? 0 Share this post Link to post
LittleInferno Posted June 25, 2015 jmickle66666666 said:support detailer automatically make your map look boring (or interesting) https://dl.dropboxusercontent.com/u/8943931/junk/support_detail.zip readme and settings file included The link is a 404.. 0 Share this post Link to post
jmickle66666666 Posted June 25, 2015 posted too soon, it's still uploading :@ edit: should be working now! 0 Share this post Link to post
jmickle66666666 Posted September 1, 2015 wad.js, a javascript doom wad library I couldn't find any wad reading library for js so I wrote one. Currently does all the essentials, along with a nice feature or two like rendering maps using the vanilla colorschemes (reading from the palette, too!). Keep in mind this is mainly just the library, the actual usable frontend is an example/testing framework for it. Hopefully someone can use this to make a Real Cool Web Wad Editor. https://github.com/jmickle1/wad-js example implementation 0 Share this post Link to post
Jon Posted September 1, 2015 jmickle66666666 said:wad.js, a javascript doom wad library I couldn't find any wad reading library for python so I wrote one. ITYM Javascript :) 0 Share this post Link to post
jmickle66666666 Posted September 2, 2015 wad.js, a javascript javascript wad library 0 Share this post Link to post
Quasar Posted September 2, 2015 JavaScript rules :P No badmouthing allowed :P :P :P 0 Share this post Link to post
jmickle66666666 Posted November 5, 2015 texstuff (awful name) completely retexture a wad from one texture set to another, automatically and badly! https://github.com/jmickle66666666/texstuff examples: http://imgur.com/a/7DdqI http://imgur.com/a/9GTKa exe: https://dl.dropboxusercontent.com/u/8943931/junk/texstuff.exe usage: texstuff.exe wad1.wad wad2.wad outputname.wad it'll take textures and flats from wad1, rename them to the closest thing in wad2, then make outputname.wad and put em in it 0 Share this post Link to post
pritch Posted November 5, 2015 scifista42 said:The Post-apocalyptic Structure above Steampunk Venus Next Bioshock game!! 0 Share this post Link to post
jmickle66666666 Posted November 6, 2015 mapinfo-gen.exe Easily generate simple MAPINFO, ZMAPINFO, EMAPINFO and DEHACKED lumps in one go! Currently supports Map name, author, music, sky, title graphic, nextmap and par time. https://github.com/jmickle66666666/mapinfo-gen (download link on the right) Notes: DEHACKED only supports map title and par time. MAPINFO and ZMAPINFO doesn't support Author, but will place the author name in a comment. 0 Share this post Link to post