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Doom Fusion

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Hey everybody. Im new to the forum, and I have also been a long-time visitor, looking into some great posts on mapping and wad editing. As much as I understand that introductions are in order, I really want to jump in and get my hands dirty.

I have always tinkered around with Doom Builder and Doom Builder 2 and had a few good ideas. I would get around to the design stage, then ole' ADHD would kick in and I would find myself soon putting those ideas on the back burner before they really got off the ground. Mostly, this was because of the work involved and the amount of time I really had to devote to the cause.

So then I came up with a concept for a new TC for Zdoom.

Im currently calling it Doom Fusion.

I know that alot of you have atleast heard of Metroid Fusion, and based on the fact that I said that, you may have surmised where Im heading with this.

I want to create a TC loosely based on Metroid Fusion, with some elements of The Other M, but set in the Doom Universe. In other words, it probably won't feature Samus Aran or any Metroids, but will feature a very similar story arc found in fusion and the other m.

I have already begun working on creating the sprites for a Boss character, one that is probably well-known from both Fusion and The Other M, but with a full-time job, and part-time school it is difficult to find the time to really settle in and work on this full-on. Last night, I spent nearly four hours creating the first sprite of this character while also doing homework.

It takes place on a giant space station similar to the BSL station from Metroid Fusion. There will be several different environment sectors, all like the ones in the game with a few new ones added in. Instead of x-parasites, the protagonist will be dealing with a bio-weapon that turns some humans into zombies, others into mutants, and causes other organisms to evolve into more violent versions of themselves, while also causing others to become even more violent than usual.

I know I don't have really any reputation within the community, but I guess with all the work that needs doing it would be nice if I could ask for some help with my project. So, this is an open invitation for anyone who would not mind devoting some free time to helping me make this happen. I need people for spriting, scripting, and some mapping.

At any rate, Im really happy to finally be apart of a forum where there are others who like Doom as much as I do. A game I have been playing since I was 6. So, all introductions aside, I am really psyched to be here.

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doom-fusion, before you start asking for help on your new mega-cool-and-whatnot project, make sure you have something to show first (screenshots, map downloads, etc). Keep in mind we've already seen thousands of upcoming projects that actually never got done.

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Du Mhan Yhu said:

Do you have any maps or screenshots to show?

Also, whats Metroid?

I hope you are kidding >___>

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I will have something to show soon. Like I said, it is difficult to find time to work on this with my schedule. I will show off some of the sprite images when they are done. Will also begin mapping shortly.

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