Angry Saint Posted March 7, 2015 Hello, I have created one new map for Doom II with new monsters, textures and weapons. It requires the GZDooM source port to play. Link for download: https://www.doomworld.com/idgames/levels/doom2/Ports/a-c/blackm13 Some screenshots: 0 Share this post Link to post
Tylerisepic1 Posted March 7, 2015 Very nice level design. Liked most moments of it. Only two things that bothered me are the enemies (ex. those three machine gunners in front of the "hanger door" killed me 3 times on a difficulty of 3) and the overuse of Realm667 things. Picture for the example: EDIT: Oh yeah, and: 0 Share this post Link to post
Angry Saint Posted March 7, 2015 Tylerisepic1 said:Very nice level design. Liked most moments of it. Only two things that bothered me are the enemies (ex. those three machine gunners in front of the "hanger door" killed me 3 times on a difficulty of 3) and the overuse of Realm667 things. Thanks for your fast feedback! I used the Realm667 monsters because I wanted to use only new monsters. As it is a kind of tech base I used mainly soldiers, with hitscan weapons. So probably the gameplay is different from the original Doom. 0 Share this post Link to post
Tylerisepic1 Posted March 7, 2015 Angry Saint said:Thanks for your fast feedback! I used the Realm667 monsters because I wanted to use only new monsters. As it is a kind of tech base I used mainly soldiers, with hitscan weapons. So probably the gameplay is different from the original Doom. Keep doing what you're doing. I like it. 0 Share this post Link to post
zinkai Posted March 7, 2015 Looks nice can't wait to finish my 4 days work an have a whirl 0 Share this post Link to post
Angry Saint Posted March 9, 2015 zinkai said:Looks nice can't wait to finish my 4 days work an have a whirl Please remember to return here and let me know your opinion! 0 Share this post Link to post
SonicandTails58 Posted March 9, 2015 This was a great level. The design was clearly well thought out, and the enemies were definitely challenging. However, there were many, MANY times where I felt underpowered with the given arsenal, and I twice found myself saying "now this isn't fair!"; once during the fight after getting the Yellow Card, and the fight with the Cyber Barons. This is possibly because of my "run-and-gun" style of play, and I'm not really one to hide from enemies, so this was a surprising change of pace. 0 Share this post Link to post
Lizardcommando Posted March 9, 2015 It's not bad. The enemies are way overpowered. 0 Share this post Link to post
Merry Widow Posted March 11, 2015 I like it.Easy on the eyes and fun to play.Keep up the good work,and best of luck to you. :) 0 Share this post Link to post