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Albertoni

Timing of sector raise / lower action specials

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Hey guys, I wanted to make a few timers for a wad, where for example you have to fight an horde for 60 seconds while a cover for a button raises and you can press it.

Say I set type 41, Ceiling_RaiseByValue, to raise 160 units in 16 speed. Would that take exactly 10 seconds?

I did test it but wasn't able to time it perfectly, so I'm afraid that for 10 seconds it will work, but then later on when I make an auto-destruct sequence with voodoo dolls and barrels with a 3 minute time, you don't get exactly 3 minutes.

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Thanks! I'll try and time it further, at least this gives me a good base. I knew my measurement seemed imperfect.

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