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GZ3Doom release adds positional tracking on Oculus Rift DK2

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Announcing the release 1.8.6_l of GZ3Doom, a stereoscopic 3D version of GZDoom. Changes in this release include:

    Position tracking works in Oculus Rift DK2
  • Split hud and menus for side-by-side vr_modes 3 and 4
  • Correct position tracking for yaw in DK1 and DK2
  • Use Oculus SDK frame timing
  • Advance to Oculus SDK 0.4.4 from 0.3.2 (no more pausing the service...)
  • Enhancements to vr_mode wiki
  • Correct spelling of "oculardium_optimosa" in installed Rift shortcut scripts.

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