ABRACADABRA Posted May 11, 2015 DOOM -chocolate -gzdoom -IWADS -linuxdoom 1.10 -prboom+ -pre-release stuff (anything posted by romero and beta versions) -wads -zandronum -D1SPFX15.WAD -SPRFIX15.WAD -fixes.txt (contains all the bugs I found so far and ways to fix 'em) -stats.txt (contains list of level names that I complete with 100/100/100) IWADS folder is stored in environmental viriables so no need to place every single IWAD in port's folder since they all recognize that variable 0 Share this post Link to post
DoomGater Posted May 11, 2015 ..for nostalgic reasons everything is of course in c:\DOOMDATA\ (containing subfolder for each game / port etc.) under Linux it's different, it depends on the used port. I never made a unified Linux installation...:-( 0 Share this post Link to post
CorSair Posted May 11, 2015 When I open Doom folder, I have this opening: - IWADs - Source ports - WAD files (this contains all sorts of maps that don't have new items or monsters) - Mods folder (contains folders for gameplay changing and levels that won't fit in normal WAD folder) - Tools folder (Doom Builder, SLADE, textures, music, demos and that stuff) - Projects folder (all my maps and stuff archived in there) - Soundfonts folder (should move to tools) And various frontends and launchers in their own folders litters around. 0 Share this post Link to post
clarry Posted May 11, 2015 /d/doom/ d1-pwad/ d2-pwad/ demo/ eureka/ iwad/ misc-wad/ my-wad/ port/ crispy/ prboom-plus/ unsorted/ 0 Share this post Link to post