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Flammable

How to make ACS Script check the gamemode?

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Hello, i need help with an ACS script. It works fine, but i need it to work only in Co-op and Singleplayer. So how to make script terminate itself in Deathmatch mode?

///////////////

#library "SHAREAMM"
#include "zcommon.acs"

script 762 ENTER
{
delay(175);
GiveInventory("ShareAmmo", 1);
GiveInventory("ShareAmmo2", 1);
}

script 763 RESPAWN
{
delay(175);
GiveInventory("ShareAmmo", 1);
GiveInventory("ShareAmmo2", 1);
}

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