Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
raymoohawk

question about using models in sprite creation

Recommended Posts

do you think an aproach similar to this:

https://pbs.twimg.com/media/B4jxp5ICcAARo9o.jpg

but using models would be valid in the creation of FREE and OPEN CONTENT sprites?

let me put a specific example

take this render that revilution did:



that render was done from a heavely modified version of the PROPRIETARY monster in this video:

https://www.youtube.com/watch?v=V8l1ipybW84

as you can see the render itself is very different from the source model. now suppose i where to build a sprite on top of the render, such that it was completly different from the original character, say it ended up looking something like this:

http://pre05.deviantart.net/d07f/th/pre/i/2015/110/f/c/cybermanthite_by_mazmon7734-d8qi4ba.jpg

would the resulting sprite be valid as FREE and OPEN CONTENT? Why?

(also this is just an example. i dont intend to do it for freedoom or zauberer, im just asking here because you have experience with doing open content projects)

thanks!

Share this post


Link to post
raymoohawk said:

that render was done from a heavely modified version of the PROPRIETARY monster in this video:

Derivative work. I wouldn't accept it in a project that needs unencumbered works.

Share this post


Link to post

My personal opinion is that if you're using the original work as a rough guideline to draw something original on top of (like the dinosaur / pinky demon case) then it's probably completely legal.

However I'm not a lawyer so I'm inclined to say "no" just because it's the safer answer: in case I'm wrong, the preferable option is where there's no possible interpretation that could consider it a derivative work.

Share this post


Link to post

thanks for the advice guys. ive decided not to try this aproach, i can always use open arena models, and edit those to the apropriate proportions instead (also this was not intended for freedoom, but for a personal project) or try and make my own models

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×