Alfonzo Posted June 7, 2015 Self-described "Old Timer" MTrop has been putting up with us ruffian youngsters without any reward for far too long. As a show of good will and as a genuine surprise (handily ruined by a mismanaged msg on IRC - thanks, me!), some of his online compatriots banded together a couple of days ago to make some maps in his honour. The result was Maps 4Matt: 7 romps of varying difficulty and all of them blundered through by Matt on his birthday. You can check out the stream of his FDAs, commentary included, over at tarnsman's twitch channel here. >> Download << Matt01: "Satellite" by Alfonzo Matt02: "Like a Ton of Bricks" by TheGreenHerring Matt03: "Pistol Whip Bacon Surprise" by Pinchy Matt04: "I Told You I Don't Do Birthday Maps Anymore" by 40oz Matt05: "Texturing is Too Mainstream; I Prefer More Experimental Mapping" by Tarnsman Matt06: "Development Hell" by Marcaek Matt07: "Ma Meeshka Mow Skwoz" by Pavera The maps are Doom 2 Boom compatible. I have yet to decide whether it'll be uploaded to /idgames; no doubt we'll have to rearrange the resources in map07 if that's the case. Thanks to Jimmy and Xaser for taking part in the map-making session, to Jimmy again for DOORMATT (hah!), and to TGH for assisting with the CWILV graphics. Enjoy! 1 Share this post Link to post
Memfis Posted June 7, 2015 Played 3 maps so far, 01 was nice looking and 03 reminded me of Doom City. Ofc you should upload it to /idgames. And there better be a 4mat track somewhere! 0 Share this post Link to post
Obsidian Posted June 7, 2015 I just cracked up at the Sublime MIDI. Thanks Richard. 0 Share this post Link to post
The_MártonJános Posted June 7, 2015 Hm, was that a trip to the orange juice factory depicted on the second shot? I dig it. 0 Share this post Link to post
Marcaek Posted June 7, 2015 Alfonzo, do you mean the resources in 06? I think Pav's map is all stock resources, and it'd make sense considering you broke the rottcube texture which replaced blodrip I can link a version which replaces other unused textures if you want. 0 Share this post Link to post
Marcaek Posted June 7, 2015 Marcaek said:Alfonzo, do you mean the resources in 06? I think Pav's map is all stock resources, and it'd make sense considering you broke the rottcube texture which replaced blodrip I can link a version which replaces other unused textures if you want. Here 0 Share this post Link to post
pavera Posted June 7, 2015 The map07 resources are from doom 1, which would be a problem for idgames. 0 Share this post Link to post
Memfis Posted June 7, 2015 What, new maintainers are nerdy about texture permissions? :( 0 Share this post Link to post
Tarnsman Posted June 7, 2015 Pavera said:The map07 resources are from doom 1, which would be a problem for idgames. They're all in Doom 2 as well. Also half the shit on idgames uses resources from multiple IWADs 0 Share this post Link to post
The Green Herring Posted June 7, 2015 Since it's been mentioned nowhere in this thread and only in the stream, I should note that my level in this WAD was a two-hour speedmap, with 30 minutes for bug-fixing. It's why it's a small level, among other things. :) 0 Share this post Link to post
40oz Posted June 8, 2015 I literally made my map in 45 minutes, which is why its pretty ugly looking. Not including the 15 minutes I used to make that easter egg texture. (I had to do something to make that map worth playing :D) 0 Share this post Link to post
Marcaek Posted April 3, 2019 https://www.doomworld.com/idgames/levels/doom2/Ports/0-9/4matt These maps got uploaded to idgames alongside TMD's birthday session. Have fun! 1 Share this post Link to post