Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Looking input on visuals

Recommended Posts

I'm working on this bit and I have some trouble picking what textures to use. I like the green marble but due to nothing breaking it up it becomes really hard to make sense of the architecture. All other textures are just place holders (maybe not the wood ceiling and I want to swap the skulls for whiter and less uniform).

I intend to to have really low light levels (aka almost pitch black) and lit the place up with candles but I haven't figured how make the light flicker realistic/cool enough.



wad (no player start): http://www.mediafire.com/download/9d11k4cgd2j5cgx/gothtest.wad

Share this post

Link to post

Please sign in to comment

You will be able to leave a comment after signing in

Sign In Now