JohnCook1994 Posted June 18, 2015 Hello Community of Doomworld, I have a few things in one sector, I wanted to make a mod, not a giant and popular mod. Regardless, tell me about my beginning sector. Takes me hours to figure out the height of the player. Another part of my first sector of, Map01 - Cradle of the Damned, has a mirror. Take a look, and I give special thanks to a user from Youtube, Alex Botkins, who provides a video tutorial on how to use mirrors as linedefs. The door took me almost two hours to figure the polyobj out. I watched a youtuber, ユã‚オメガ and Doom HQ, I only watched ユã‚オメガ's tutorial on how to add a swinging door to another sector. First, I was super confused with the anchor point. This is my dummy sector with the anchor point. I put the dummy sector third try, with success, on the correct edge of the position of the door. http://i.imgur.com/FESwKye.jpg?1 Those green lines are the script I used from ユã‚オメガ and Doom HQ video tutorial. Here is the door, here goes nothing Figure1 Figure2 Figure 3 (Final) I made progress in this first piece. *phew* No PK3s or Monsters, yet. I used ACS Scripting, (I am new at scripting) 0 Share this post Link to post