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kalinus

Share Your Sprites!

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GLWJlkk.png

 

Just gotta clean up the stray pixels in 55 more frames, then get someone to do blood effects on the death frames.

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Freshly baked from scratch Blueprint/Layout map, cuz more System Shock-esque Story items, because why not?
3dlQYzt.png
6ZNx20G.png
Also a WORK-IN-PROGRESS (because I'm too lazy) edit of OSJclashford's Former Maintenance guys.
OA3KJUY.png
basically one in an orange jump suit wielding a hammer

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On 4/9/2019 at 9:00 AM, Rince-wind said:

Newbie alert, here's my first sprite.

(Are they supposed to be this small?)

 

Medkit.png.6e7afed94903c9e7876517620e60dd80.png

Yes, here's Doom's opening screen, unscaled:

TITLEPIC.PNG.d58836fbaa8b724581507bd6990a5ba1.PNG

 

Many people scale up their sprite submissions, to demonstrate them at reasonable sizes. Something like 3x or 4x is a good place to start. Nice sprite, by the way!

 

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My attempt at ripping a sprite from a Revolution X screenshot.

1893179872_skullbomb1.png.f2815fa0e63580618cb68142b5ac77f5.png471223060_skullbomb2.png.b03a41b546e05e2f503d25b347f2eaa3.png2015787680_skullbomb3.png.8acbbb44eae62114d7deb3a5dbff5e72.png

 

EDIT: Here's another Revolution X screenshot rip I just did that's kinda connected to the one above (The skull bomb itself is from the arcade original; The red skull is from the PlayStation port).

1512361863_redredskull.png.0365460b6c3eb3ea04762b4ac1514378.png

Edited by GamingMarine

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Ok

PISTOLGIF.gif.56600b9f0279df351fadac738df8e5d3.gif

SHTGNGIF.gif.c0d69ae6dfb80db6140addb352641682.gif

SSGGIF.gif.be64acccd0837dfade5e358ddd14fb3e.gif

MGUNGIF.gif.85102f9b81e53bc56c0904f53a67601c.gif

I'd be lying if I said more was coming. The only good ones are the machine gun and the ssg.

Edited by Rhebiz

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On 4/8/2019 at 6:08 PM, YukiHerz said:

Decided to update the thing.

 

Paletted:

Palette:
 

Feel free to use.

9BPPzeA.png

Hi! Could you reupload this weapon sprite? Some of the images are expired.

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CV-11_concept.png.165ed0f09687cd711517a9ce8415e854.png

 

My very first player sprite concept, so it's a bit raw in some parts.

Tell my what you think of it!

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Not bad. I think a little shading around the pants could turn this spritesheet into a good one. Keep it up!

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16 minutes ago, Rhebiz said:

Not bad. I think a little shading around the pants could turn this spritesheet into a good one. Keep it up!

Thanks for the advice, glad you like it.

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12 hours ago, Rince-wind said:

CV-11_concept.png.165ed0f09687cd711517a9ce8415e854.png

 

My very first player sprite concept, so it's a bit raw in some parts.

Tell my what you think of it!

Orange might be tough to use in dark rooms. The orange will switch to brown pretty quickly, due to the limited number of oranges in the colormap. But, it might be ok. Maybe you might want to experiment with a simple sprite shape (like a rectangle), before spending too much time drawing all the frames, only to have to recolor everything down the road. I hope it works out well - it's a cool enemy!

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