Fuzzball Posted May 21, 2019 May as well post here too so they don't get lost! Download in wad format- ready to use! 14 Share this post Link to post
Rince-wind Posted May 21, 2019 6 hours ago, kb1 said: Orange might be tough to use in dark rooms. The orange will switch to brown pretty quickly, due to the limited number of oranges in the colormap. But, it might be ok. Maybe you might want to experiment with a simple sprite shape (like a rectangle), before spending too much time drawing all the frames, only to have to recolor everything down the road. I hope it works out well - it's a cool enemy! Thanks for the response, this is supposed to be a player sprite based on this guy. 1 Share this post Link to post
wallabra Posted May 21, 2019 Sprites for the can of soda. When picked up, it gives a small heal, then it is dropped. A Rolling (used) version of the can, and the green paper type thing (what is it called again?), are spawned. The green paper has a frame when falling and a frame when it lands. The can keeps rolling and slowing down for a random amount of time until it stops. It may randomly turn to the left or right while rolling. If a player walks on it, try to have it take damage, and to have its Pain.Stomp state make it cut all velocities and permanently stay in the Stomped frame. Scaled up: 3 Share this post Link to post
Urthar Posted May 21, 2019 Feeling cute. Might explode later. I don't know. 32 Share this post Link to post
wallabra Posted May 23, 2019 @Rhebiz Clever usage of a chaingun sprite! =D 2 Share this post Link to post
thenosid Posted May 25, 2019 (edited) Here are some doom related sprites and stuffs. 27 Share this post Link to post
THEBaratusII Posted May 28, 2019 (edited) The attempt of making a Razorjack weapon Preview - 640x480 2 Share this post Link to post
hidfan Posted May 28, 2019 On 5/25/2019 at 10:58 AM, thenosid said: Here are some doom related sprites and stuffs. I love that marine render ! it's crazy how our brain can rebuild missing data from the animation :) 2 Share this post Link to post
kb1 Posted May 31, 2019 On 5/25/2019 at 11:58 AM, thenosid said: Here are some doom related sprites and stuffs. Is the Doom marine GIF a capture and possible recolor of a model you placed on a turntable? I'm really interested to know how you made this - very nice! 4 Share this post Link to post
antares031 Posted May 31, 2019 Super Shotgun replacement, based on SSG from Quake Champions. 20 Share this post Link to post
elend Posted May 31, 2019 That looks very nice! Maybe a bit rough, but great animation! 1 Share this post Link to post
thenosid Posted May 31, 2019 (edited) 12 hours ago, kb1 said: Is the Doom marine GIF a capture and possible recolor of a model you placed on a turntable? I'm really interested to know how you made this - very nice! Thank you, the doomguy 360° is a 3d model that I made in zbrush, then the render is made in Cinema4d to match the light condition of the true doom sprites. Same for the Templier/Crusader. 2 Share this post Link to post
ThrashFanbert94 Posted May 31, 2019 On 5/31/2019 at 11:47 AM, thenosid said: Thank you, the doomguy 360° is a 3d model that I made in zbrush, then the render is made in Cinema4d to match the light condition of the true doom sprites. Same for the Templier/Crusader. are ya gonna make em into sprite sheets? i might use em as a base. i will credit ya..i am working on a project 0 Share this post Link to post
thenosid Posted May 31, 2019 24 minutes ago, ThrashMetalFanBert94 said: I will release the templier/crusader as a custom monster .wad when it will be finish so you'll have the entire freedom of using it as a model. Just state it when you'll release yours. 0 Share this post Link to post
GamingMarine Posted June 2, 2019 More of a graphic than a sprite, but here's a half-assed attempt at giving Doom 2's M_DOOM the lighting of The Ultimate Doom's M_DOOM. For reference, here's the original graphics. 9 Share this post Link to post
Big Ol Billy Posted June 5, 2019 (edited) This month's Doomer Boards project is bringing back an unfairly forgotten Apogee-related 90's hero! This has definitely taken my frankenspriting skills to a new level XD Edited June 5, 2019 by Big Ol Billy 18 Share this post Link to post
BassSlapper89 Posted June 6, 2019 (edited) Halloween Harry TC?! Kick ass! I'm currently not at my computer right now to share my sprites, but I am working on a Jazz Jackrabbit TC! First Mod to ever work on! I am almost finished. I've completed 13/20 levels, currently designing level 14. Edited June 6, 2019 by AlanjWeh89 5 Share this post Link to post
ThrashFanbert94 Posted June 7, 2019 On 5/31/2019 at 3:07 PM, thenosid said: I will release the templier/crusader as a custom monster .wad when it will be finish so you'll have the entire freedom of using it as a model. Just state it when you'll release yours. thanks, i might look forward on both 0 Share this post Link to post
Noiser Posted June 7, 2019 (edited) On 6/6/2019 at 2:51 AM, AlanjWeh89 said: I'm currently not at my computer right now to share my sprites, but I am working on a Jazz Jackrabbit TC! First Mod to ever work on! I am almost finished. I've completed 13/20 levels, currently designing level 14. @AlanjWeh89 Jazz Jackrabbit is one of the most beloved game of my childhood! Good luck with your project, I would love to try it out! Edited June 7, 2019 by Noiser 1 Share this post Link to post
BassSlapper89 Posted June 11, 2019 (edited) @Noiser Thank you buddy, I totally agree. I thought it be awesome project to work on. Once I am finished, I will let everyone on here know. I would share it now but I personally don't like sharing unfinished work. It definitely has that Jazz Jackrabbit feel, with the mix of influences of classic FPS games. My mod has a new story line and it's twisted... I remember Epic games was gonna make a 3rd game but dropped the project. So my mod takes place years after the Jazz Jackrabbit 2. Here's Screenshots of the progress I've done over the year of working on my project (between Feb 2018 - May 2019) There was a lot of changes I did since these screenshots were taken. Edited June 11, 2019 by AlanjWeh89 3 Share this post Link to post
TheGibusGuy Posted June 16, 2019 (edited) Some photos I took for a shotgun re-skin. Doom's color palette makes some of them look weird though. I probably did something wrong. 0 Share this post Link to post
elend Posted June 16, 2019 That does look quite nice so far. The Shotgun looks a bit "flimsy", but other than that good work. The last hand is indeed more grey/brown than "fleshy". You might want to check the original source photograph and bring the color tone / brightness of the hand as close as possible to the other photos. 0 Share this post Link to post
TheGibusGuy Posted June 16, 2019 3 hours ago, elend said: That does look quite nice so far. The Shotgun looks a bit "flimsy", but other than that good work. The last hand is indeed more grey/brown than "fleshy". You might want to check the original source photograph and bring the color tone / brightness of the hand as close as possible to the other photos. I can't really change the shotgun, but I can change the coloring. Thanks! 0 Share this post Link to post
TheGibusGuy Posted June 17, 2019 I made the last one a bit less dark. I have to modify the color or else there's yellow blots on it, but not too much. 0 Share this post Link to post
GamingMarine Posted June 19, 2019 Finally finished up the Cookiedemon sprite sheet. I know that the last few angles are a bit messy and rushed, but that's primarily because I wanted to get this damned sprite sheet done, after at least a year of on-and-off work. BONUS: Here's the reference image I used for making this. Spoiler 4 Share this post Link to post
Do0t Posted June 19, 2019 1 hour ago, GamingMarine said: Finally finished up the Cookiedemon sprite sheet. I know that the last few angles are a bit messy and rushed, but that's primarily because I wanted to get this damned sprite sheet done, after at least a year of on-and-off work. Looks pretty good, i would like to see this sprite on a next hdoom update 2 Share this post Link to post
ThrashFanbert94 Posted June 20, 2019 (edited) what if DoomGuy was in Mars3d? heres a look up Edited June 20, 2019 by ThrashMetalFanBert94 9 Share this post Link to post