Scypek2 Posted October 4, 2019 10 hours ago, ThrashMetalFanBert94 said: Lol wut Ni🅱️🅱️A?~ If you had the misfortune of playing DooD, you'd understand. And your new zombibmoz rifif sprite was very reminiscent of it. 0 Share this post Link to post
Scypek2 Posted October 7, 2019 Looks real nice! Certainly a lot less symmetɘmmyƨ. 1 Share this post Link to post
SuperCupcakeTactics Posted October 7, 2019 (edited) I don't believe the latest version of Maskim Xul has the zip file with the original sprites included anymore and since they were just used in the latest DBP and it also being about a year since Masxim Xul I'll just go ahead and share the graphics here. Free to use if you want them provided that I am credited! SCT_Shub-Niggurath.zip 22 Share this post Link to post
CherubCorps Posted October 10, 2019 Man-Faced Cherub flying/blinking animation. Work in progress for my Angel doom mod. 6 Share this post Link to post
CherubCorps Posted October 13, 2019 Finally had a full day to just work on my sprites. More animation for Man-faced Cherub. Full animation (without armor or halo), Attack animation, and death animation (No gore... yet). The pause near the end of the main animation is for if the cherub has a long way to fall when it dies. I plan to make the colors more dynamic, adding the armor and halo, and do a dodge animation. I don't know if I'm going to make 3/4th, profile, 6/8th and posterior poses. I just want to make a working asset at this point. 9 Share this post Link to post
XLightningStormL Posted October 13, 2019 (edited) UAC Cleaner Bot Credits: WildWeasal (for suggesting the use of the Strife Sentinel drone as a base), iD Software (D16 Cleaning Bot) and Rogue Entertainment (Sentinel) 21 Share this post Link to post
Urthar Posted October 16, 2019 (edited) Still some work to do on this railgun sprite, but the basic form and perspective works in game. Edited October 19, 2019 by Urthar 28 Share this post Link to post
Clay Posted October 18, 2019 (edited) I should share these somewhere with a bit less mortality than a discord server. Spoiler Clay_Veg.rar Edited October 18, 2019 by Clay 24 Share this post Link to post
ThrashFanbert94 Posted October 19, 2019 what u think? i finished working on this 6 Share this post Link to post
XLightningStormL Posted October 20, 2019 Little Drone with a lotta punch. So basically if you've played Black Ops 2, you'll know of the Dragonfire drones that were pretty cool, albeit useless if not in a large pack (probably why they sucked in Blops2 MP) essentially the same idea applies here, they're quick, and fire rifle rounds at enemies, useless in small amounts, but a big threat in packs. However unlike in BlOps 2, they're limited to being ally exclusive (though summonfoe can be used to spawn them, and are a cheap enemy that way) I've already tested them a dozen times, in large packs, and about 7 of them can painlock, and kill a cyberdemon lol 8 Share this post Link to post
doomkr Posted October 20, 2019 This is a custom FS... I had thought put it in one of my worlds but finally not by different reasons. Here the "Deadly sergeant shotgun guy" 4 Share this post Link to post
Negatronica Posted October 21, 2019 Here's some stalactite looking things I've made over the weekend. 18 Share this post Link to post
Cherno Posted October 22, 2019 (edited) I quickly threw this together, it's the security bot from Deus Ex at 2x scale, in Truecolor. All my sprites can be found here:Cherno's Sprites Edited February 10, 2020 by Cherno 13 Share this post Link to post
Ganbare-Lucifer Posted October 24, 2019 (edited) Is this the future for Puyo Puyo Companions? Also brand new template Edited October 28, 2019 by Ganbare-Lucifer 5 Share this post Link to post
ThrashFanbert94 Posted October 29, 2019 from left to right: Bayonett rifle (doom alpha), g36 (movie), PDW (D3), Burst rifle (doom 2016), and zman/marine rifle 6 Share this post Link to post
Tango Posted October 29, 2019 @rf` those look so amazing, hot damn. do you have any of this stuff in wad form with full cutouts/animation, or is it just a spritesheet at this point? 0 Share this post Link to post
jeroa Posted October 29, 2019 On 10/13/2019 at 9:06 AM, RomDump said: Finally had a full day to just work on my sprites. More animation for Man-faced Cherub. Full animation (without armor or halo), Attack animation, and death animation (No gore... yet). The pause near the end of the main animation is for if the cherub has a long way to fall when it dies. I plan to make the colors more dynamic, adding the armor and halo, and do a dodge animation. I don't know if I'm going to make 3/4th, profile, 6/8th and posterior poses. I just want to make a working asset at this point. those are really cute and well made! but are you sure they need gorey deaths? 1 Share this post Link to post
CherubCorps Posted October 30, 2019 17 hours ago, jeroa said: those are really cute and well made! but are you sure they need gorey deaths? I don' think Doomguy's gonna show mercy, even to a cherub. On a side note, I hope the angels the Doomslayer fights in Doom Eternal are more like my design and less Diablo 3-ish. 0 Share this post Link to post
ThrashFanbert94 Posted October 31, 2019 Doom Annhilation but in 1993 style 9 Share this post Link to post
Urthar Posted November 1, 2019 (edited) Boom headshot! I originally used Amuscaria/Eriance's BFG10K as a stand-in, so I ended up with a similar animation. Edited November 1, 2019 by Urthar 17 Share this post Link to post
Pirx Posted November 1, 2019 On 9/14/2019 at 9:21 PM, Nootrac4571 said: Work in progress; this is only half the sprite, and there's a whole bunch of cleaning up still to do: Excellent stuff on this page. Your flying cyber-jellyfish fits classic doom's beasties perfectly, ,like it's part of the original art, and this is something I'm looking for in wads, not enemies that stand out from the rest of the crowd. Also props to neo worm for his zombies - they look more "serious" than the classic zombiemen - an shtbag667's tech columns. 2 Share this post Link to post
CherubCorps Posted November 4, 2019 Man-Faced Cherub full sprite sheet! Finally finished a project! 3 Share this post Link to post
Cherno Posted November 4, 2019 (edited) Maintenance Bot from System Shock 2 in Truecolor. All my sprites can be found here:Cherno's Sprites Edited February 10, 2020 by Cherno 13 Share this post Link to post
Cherno Posted November 5, 2019 (edited) Spiderbot from Deus Ex in truecolor. All my sprites can be found here:Cherno's Sprites Edited February 10, 2020 by Cherno 19 Share this post Link to post
elend Posted November 5, 2019 Man, those last two enemies look really stellar! Great work! 2 Share this post Link to post
wolfmcbeard Posted November 5, 2019 So here's my first pickup sprite for a new weapon (called the "LK-880" laser rifle) in a big project of mine. I still need to make all the player sprites and I was wondering what the best way to go about that would be. 12 Share this post Link to post