Pirx Posted June 6, 2020 that's an interesting style, a collection of nightmare clowns 3 Share this post Link to post
Roebloz Posted June 7, 2020 (edited) Not much of a Doom sprite as they were made for an upcoming non-Doom project I call Brutal Mario Bros, however they are in the Doom style. 3 Share this post Link to post
WowozuelaSpammer Posted June 7, 2020 11 minutes ago, Roebloz said: Not much of a Doom sprite as they were made for an upcoming non-Doom project I call Brutal Mario Bros, however they are in the Doom style. Oh god, that half skin Mario is fucking terrifying 1 Share this post Link to post
ThrashFanbert94 Posted June 11, 2020 WIP update on fat zombie (D3 inspired) 13 Share this post Link to post
Chip Posted June 11, 2020 1 minute ago, ThrashMetalFanBert94 said: fat zombie Noice! I hope to see some fat imps and barons in the future. Actually, somebody should make a fat WAD. 0 Share this post Link to post
ThrashFanbert94 Posted June 11, 2020 Just now, LiT_gam3r said: Noice! I hope to see some fat imps and barons in the future. Actually, somebody should make a fat WAD. thanks, not a fat wad but this is a response to the post right here on ZdooMhttps://forum.zdoom.org/viewtopic.php?f=37&t=15631&start=1380 2 Share this post Link to post
Scypek2 Posted June 12, 2020 I love to see human sprites in casual clothing, or otherwise different from the standard spacemariney doomy style! 1 Share this post Link to post
CaptainResident Posted June 12, 2020 Back from the dead to present the mugshots I made for the protagonist of a mod I'm making. His name is Thomas. I made the variations for all of the different health values (y'know, where he gets more damaged), but I kept it to his "clean" state for the sake of keeping it simple. 5 Share this post Link to post
sergeirocks100 Posted June 15, 2020 currently drawing up a new enemy for a project of mine this little guy floats around and shoots imp fireballs, i'm not all that good at making sprites, so i apologize if it looks a little rough 6 Share this post Link to post
Taw Tu'lki Posted June 15, 2020 6 hours ago, sergeirocks100 said: currently drawing up a new enemy for a project of mine this little guy floats around and shoots imp fireballs, i'm not all that good at making sprites, so i apologize if it looks a little rough Oh, what a nyan cacodemons. Especially the left one. 1 Share this post Link to post
Jimmy Posted June 15, 2020 Don't your eyes hurt working on a grid colored that way? You'll probably have an easier time getting the finer details in if you make it a little subtler. 2 Share this post Link to post
sergeirocks100 Posted June 15, 2020 (edited) 6 hours ago, Jimmy said: Don't your eyes hurt working on a grid colored that way? You'll probably have an easier time getting the finer details in if you make it a little subtler. i like it because it's very high contrast, and i can see almost anything very easily against it, and besides, it's not as if a red on black grid looks that much worse than a brown on black grid, at least through my eyes 1 Share this post Link to post
Big Ol Billy Posted June 15, 2020 On 6/6/2020 at 6:27 AM, Negatronica said: I've been trying to come up with more evil clown enemies for my mod and these are some initial images I came up with. A couple I started animating, hopefully I finish them all but this process takes forever. A whole roster of evil clown enemies would be incredible! Sadly, I don't know if anyone has ever even used the cool (if not very Doomy) creepy clown from Killing Time 2 Share this post Link to post
Gez Posted June 15, 2020 10 hours ago, Taw Tu'lki said: Oh, what a nyan cacodemons. Especially the left one. The baby caco and the watcher are there for reference I suppose. 2 Share this post Link to post
ThrashFanbert94 Posted June 17, 2020 2 Advanced issues found ▲ 2 On 6/14/2020 at 9:17 PM, sergeirocks100 said: currently drawing up a new enemy for a project of mine this little guy floats around and shoots imp fireballs, i'm not all that good at making sprites, so i apologize if it looks a little rough what program are you using? 0 Share this post Link to post
sergeirocks100 Posted June 17, 2020 20 minutes ago, ThrashMetalFanBert94 said: i use GIMP 0 Share this post Link to post
ThrashFanbert94 Posted June 17, 2020 4 minutes ago, sergeirocks100 said: i use GIMP well? it remind me of that Fuzzy Pumper pallet shop Id software uses 0 Share this post Link to post
Doom_Dude Posted June 18, 2020 Working on a SSNazi conversion to a machine gun zombie... Needs a lot of work. 4 Share this post Link to post
ThrashFanbert94 Posted June 18, 2020 what if quake ranger was made in 1993? 32 Share this post Link to post
Chip Posted June 18, 2020 11 hours ago, Doom_Dude said: Working on a SSNazi conversion to a machine gun zombie that looks sweet! I can't wait to see the final product! 1 Share this post Link to post
Doom_Dude Posted June 18, 2020 7 hours ago, LiT_gam3r said: that looks sweet! I can't wait to see the final product! Oh hay, thanks. I'm on frame 7 of 50. Oo I was also thinking of making his boots bloody... 1 Share this post Link to post
curtiscat2001 Posted June 19, 2020 (edited) evil reborn! the nazi ss solders get a second chance to walk the earth under the rule of hell, where there wretched soul was dragged down to after death ZOMBIESS.zip 19 Share this post Link to post
Doom_Dude Posted June 19, 2020 @curtiscat2001 those death animations look cool as hell. Nice job. 3 Share this post Link to post
CherubCorps Posted June 20, 2020 New angel type: Cardinal (Replaces the Pinky). Fast, strong and red, the Cardinal is a melee angel who attacks with bladed sleeves. At a distance, she will open her wings to quickly fly toward her target, but can only attack when on foot. Very red. 5 Share this post Link to post
killerkouhai Posted June 20, 2020 Made these for a mod a while back, but they never got used, so now they're free game. Made from scratch based loosely off Skyrim armor. frames: animated: (gif is a bit wonky) base: Please credit me if you use :) 12 Share this post Link to post
Doom_Dude Posted June 21, 2020 (edited) Got the majority of my SSNazi to Zombo Machinegunner done. Still need to go over the individual sprites and clean up some of the green blotches. Wish there was more shades of green to work with. ;) Also need to do some dehacked stuff for this guy... I haven't touched dehacked in a long time so that should be fun. :D 14 Share this post Link to post